Ashes of Creation Wiki

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Corridas, Classes
Corridas, Classes
Nós, economia
Nós, economia
Invasões, Guildas, Combate
Invasões, Guildas, Combate
Engrenagem, habitação, montagens
Engrenagem, habitação, montagens
PvP, Batalhas, Caravanas
PvP, Batalhas, Caravanas

Ashes of Creation Wiki tem como objetivo capturar o conhecimento preciso e confirmado sobre Cinzas da criação. As 5 984 páginas deste wiki são mantidas atualizadas todos os dias com as informações mais recentes do Intrepid Studios. Todos podem contribuir com este wiki.

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Índice

Ashes of Creation

AshesRoadmap14.png

Information relevant to the ongoing development of Ashes of Creation.

História envolvente e imersiva

Topics that reflect the past and the present of Verra.

Mundo reativo

Topics that describe how the world of Verra evolves based on player activity.

Interação do jogador

Game systems and mechanics that foster player interaction.

We decided to focus on mechanics that bring the idea of community to the forefront. To get people to interact with each other meaningfully – not just to conquer a raid boss, or to get some coin from a faceless auction house, but to maybe save a city. A city that all the local residents had a stake in. A city that the players had spent weeks or months developing; the defense of that city, the attack on that city! Or building a world together as a community choosing our own fate with our friends. We believe that’s going to be a story far more memorable and far more meaningful to players than just about anything we can come up with.[6]

Agência de jogadores

Systems that grow and shape player experiences in the game.

We will have a lot of content that is available, but those will be behind doors that are accessible through agency on behalf of the community. In a traditional sense, no we are not a theme-park, however we will probably have more content than a theme-park does, traditionally. Just because, in order for those choices to be meaningful, there must be meaningful content behind the door you choose.[7]Steven Sharif

Risco versus recompensa

Activities that reward daring adventurers and foster meaningful conflict.

The risk versus reward relationship, when, say for instance, you've dedicated time towards building a Nós and other players have dedicated that equivalent time towards Cercos nó the node, there's going to be a pitched battle between those players... They spend that time doing this because they care passionately about having access to that content.[9]Steven Sharif

Contribuindo

Everyone in the Ashes of Creation community can contribute to this wiki. We do ask that contributors please read and adhere to the Style guidelines when editing or adding new articles.

Recursos Úteis

Referências