Parque de Conquistas

Fonte: Ashes of Creation Wiki
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box warning orange.pngQuery: Has Trophy park been renamed to Relicário or are they different things?

O Parque de Conquistas é uma área dentro de uma Município, uma Cidade ou uma Metrópole que tem um espaço reservado para troféus. Esses troféus mostram o nome de perosnagem dos primeiros jogadores a matarem chefes mundiais e de masmorra que aparecem em decorrência do desenvolvimento daquela base em particular.[1]

  • Anúncios no servidor e conquistas foram feitas para encorajar grupos a experimentarem novos conteúdos.[1]

Relicário

Arte conceito de um Relicário .[2]

Cada cidade possui o que é chamado de relicário, que começa a produzir itens únicos para serem usados pelos cidadãos, de acordo com a performance, progressão, e conquistas que aqueles cidadãos tem mundo afora. Atividades das quais os seus cidadãos participam, como derrotar de um chefe mundial, ou completar uma masmorra em tempo recorde, ou produzir um item lendário, etc., são avenidas de progressão para que uma relíquia passe a existir no relicário da cidade.[3]Steven Sharif

Relíquia de Base.[4] Essa é uma relíquia de proteção que está previnindo um ataque. Quando roubada, permite que se inicie um cerco contra a Metrópole.[5]

Relíquias são conquistas para uma base que liberam ao longo do tempo. Elas permitem que os cidadãos da base produzam certos itens lendários e progridam em certas missões lendárias.[6]

  • Relíquias são colocadas no relicário de uma base.[3]
  • Atacantes que tenham sucesso em destruir uma base através de um cerco de Base terão acesso limitado às relíquias guardadas no relicário daquela base.[3]

Ancient artifacts

A staff of the Ancients 3D render.[7]

This is not the Staff of the Ancients per-se, it's a staff... Here in the curvature and design of this staff you'll see that it has a very specific and unique looking type of mold so-to-speak. So there could be some relationship between these designs of the staves and/or weapons that you'll see, which are used to harness or focus the use of the Essence, or magic; and how perhaps those structures relate to the types of magic that those creatures are using.[7]Steven Sharif

The four Ancient artifacts of Verra were originally discovered by King Atrax in his pursuit of the power of The Essence.[8][9] These artifacts were in close alignment to The Essence on Verra due to their proximity to the ley lines of Essence spread across the world.[10] These artifacts were originally housed in the vault of Fallow's Hold, which is one of the great dungeons of Ashes of Creation, located near the capital city of the ancient Toren empire, Torall.[10]

  • The Golden Chalice was believed to bring everlasting life but was actually allowing the corruption of manipulating The Essence to enter the soul through the physical representation of drinking something.[8]
  • The Crown represented a direct link The Ancients had into the thought process of King Atrax that the Ancients were able to manipulate.[8]
  • The Sword brought unusual power through manipulation of the evil side of the Essence, which is how Atrax maintained his dominance over his people: through physical might, essentially striking down any foe that opposed him among his administration.[8]
  • The Staff enabled Atrax to project his magic across great distances, which enabled him to extend his power and manipulation throughout the lands of Verra and allowed him to maintain vigilance over his realm.[8]

Conquistas

Conquistas will be across multiple servers, not just for guilds or groups.[11]

It kind of redefines what the players will experience in an MMORPG to come into a wilderness that is devoid of really any structure outside of what the community creates themselves; and then what can be created can be changed, if they want to experience a storyline that's been seen on another server, but you know you're fighting a dragon because you're near a mountain and the other server's fighting a Kraken because they're near the coast and you want to fight that Kraken because of its drop table. If you want to meta it or because you just want that under your belt: to be the server first to take out that Kraken and you have yet to develop the node there, you know it's incumbent upon you to manifest that in the game.[14]Steven Sharif

There will be a mix of character-based and account-based achievements.[15]

Titles

Titles are unlocked by achievements in aspects of the game.[16]

There's social organizations, there's religions, there's Mayor, there's Kings and Queens, there's Guild Leaders, there's Guild officers: All of those can incorporate particular types of titles that grant you access to certain things; and you know that's part of our risk versus reward. That's part of our not everybody gets a trophy. These are achievements that we want you to strive for and there's plenty of those types of achievements within the game because there's lots of nodes and there's lots of different pseudo factions that exist that you get to identify and say "Oh I'd like to do that particular thing very well and better than others." And you can strive to do so.[16]Steven Sharif

Metrics

Ashes of Creation reúne dados de rastreio para facilitar conquistas, títulos e outras distinções num servidor.[23]

  • Número de defesas de cerco bem sucedidas.[23]
  • Número de ataques a cerco bem sucedidas.[23]
  • Número de abates no Pvp.[23]
  • Pontos de participação em raids.[23]
  • Número de firsts (primeiro do servidor).[23]

A visibilidade deste tipo de coisas no servidor ajuda a promover uma atmosfera competitiva. Se houver uma conquista atingível para a qual possa trabalhar, para que outros conheçam o seu sucesso, tem mais vontade de ser bem sucedido.[23]Steven Sharif

Leaderboards

Haverá masmorras e tabelas de classificação em raid.[24]

  • Algumas tabelas de classificação estarão em todos os servers.[11]

Ver também

Referências