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Arenas are instanced Pvp scenarios and are not part of open world PvP.[2]

Group sizes

The minimum goal is 500 players on a single battlefield. I think we will be able to hit 500vs500 but we shall see.[9]Steven Sharif

Cinzas da criação is designed for solo players as well as large and small groups.[10]

  • The party size is eight (8) players for a single group.[11]
  • Ataques will have 40 man groups.[12]
  • Content will be tailored for 40, 16 and 8 person group sizes.[13]
  • Arenas will have 1 man, 3 man, 5 man and possibly 20 man Free-For-All (Deathmatch) group sizes.[3]
    • There won't specifically be guild vs guild arenas but team-based matchmaking allows teams to face other teams.[4]
  • Cercos do castelo are expected to have at minimum 250x250 players to be on a single battlefield, with the possibility of increasing this to 500x500 over time.[9]

The idea behind an 8-person group is to allow us to really amplify party roles, and to create a need for each of the archetypes in every party.[11]

Content isn't locked behind guilds.[14]

  • Mechanics exist within larger conflicts for small groups and even solo players to impact the battle.[15]
  • This includes systems that will likely focus on single group sized participants while the larger battle is occurring.

Ashes of Creation Apocalypse group sizes

Group sizes in Ashes of Creation Apocalypse.[16]

There will be an option in the lobby where you are capable of joining a guild based match that you can link parties together up to a maximum of twenty individuals.[16]Steven Sharif

Arena ladder

There will be an arena ladder system.[3]

  • Rewards for arena ladders will be revealed at a later time.[5]
  • Titles can be received from arena play.[6]
  • Arena points that can be used to buy gear are not currently in the design.[6]


Cinzas da criação gathers tracking data to facilitate achievements, titles and other accolades on a server.[17]

Visibility of those types of things on the server help to promote a competitive atmosphere. If there is an attainable impression that you can work towards, so that others know your success, you have more drive to succeed.[17]Steven Sharif

Leader boards

There will be dungeon and raid leader boards.[18]

Military node arena

Mayors of military nodes are chosen from citizens through last man standing (gladiatorial arena style) combat.[7][6]

Server vs server

The arena system may support cross-server combat.[8]

  • There may be monthly competitions where the winning server and winning team receive beneficial buffs for the month.[20]

We definitely like cross-server play. I think it's cool because it is something that players get to participate in.[21]Steven Sharif

When you're talking about Arena play especially, one server might not be able to support that depending on what's going on with it, but across all the servers then we've got a really great pool for matchmaking.[21]Jeffrey Bard


eSports is not the main focus, but the game will naturally move in that direction if the game play is compelling, competitive and fun.[22]

If we make the gameplay compelling, competitive and fun, that naturally it will move in that direction; and then we will find the ability to support it afterwards.[22]Steven Sharif

Ashes of Creation Apocalypse

Ashes of Creation Apocalypse early access trailer.[24][25]

The standalone prequel to the upcoming epic MMORPG Ashes of Creation - both a testing ground for new systems and content, as well as a unique last-man-standing action game where magic, steel, and chaos reign supreme in a high fantasy, free-to-play experience.[24]

Ashes of Creation Apocalypse (also referred to as APOC)[26] is a free-to-play[27] matchmaking-based arena game with three primary modes.[28]

Ashes of Creation Apocalypse utilizes action-based combat.[28][29][31]

Ashes of Creation Apocalypse early access is available for download on the official website and on Steam.[23][24]

Steam really provides a great platform that reaches a lot of different users all of which you know exists in different demographics and interests; and it makes sense from a matchmaking game standpoint for a game like APOC to really funnel as many players as possible, because it gives us the most amount of data. It allows us to kickoff matches very regularly and it also introduces people who might not normally be introduced this early on to what Ashes of Creation is as a IP. As a MMORPG development it gives us access to those people. So that was really kind of what led us to you know change our minds with regards to our approach to steam with Apocalypse. With regards to the MMORPG, there are currently still no plans for the MMORPG to be on steam.[36]Steven Sharif

Ashes of Creation Apocalypse battle royale

Ashes of Creation Apocalypse battle royale lobby screen.[37]

In Apocalypse you have a scene where you have a squad in, or are solo or whatever. That scene will eventually become your house. Your freehold, exactly; and you will earn furniture to place in that freehold and you can build out your house and what-not through special achievements.[38]Steven Sharif

Ashes of Creation Apocalypse battle royale victory screen.[39]

Why did we go with Battle Royale as the first testable arena mode? And the answer for that is honestly, as we're testing and getting people into matches on our servers and testing the replication among players in a battlefield; and making sure that tech is present and capable for hundreds of players on the battlefield: We wanted to have a game mode that was still fun for players to test in: An environment that was fun to test in.[40]Steven Sharif

Ashes of Creation Apocalypse battle royale (also referred to BR mode)[26] is a Battle royale testing mode consisting of up to 100 players.[28][30]

  • This is a last man standing Pvp combat mode.[41]
  • Armas and armor found in the world have unique skills associated with them. These interact with the terrain from defensive, offensive and utility standpoints.[41]
  • Players can build buildings and structures such as watchtowers, defensive pillboxes and arcane structures.[41]
  • Everything in the world apart from rocks and trees is destructible.[42]

It's going to have a lot of high octane energy and activity. It's going to be very streamable. It's going to be no NDA. There's going to be a lot of different weapons and skills that were going to be testing. Each of the weapons and armor that you can find in the world are going to have unique spells and skills associated with them that interact with the terrain from a defensive standpoint, from a utility standpoint, from an offensive standpoint. It's going to be able for you to build buildings, complete structures, watchtowers and defensive pillboxes type structures: Arcane structures. You're going to have a lot of fun activity there.[41]Steven Sharif

Ashes of Creation Apocalypse battle royale early access is available for download on Steam.[24]

Ashes of Creation Apocalypse castle sieges

Ashes of Creation Apocalypse castle sieges are an Ashes of Creation Apocalypse testing mode that aims to test castle siege mechanics.[30]

The Castle Siege mode is another example of a playable slice of the MMORPG that Apocalypse is providing early testing for. While it’s a somewhat smaller scale experience than the one you’ll have in the MMO, the overall flow of taking and defending a castle will remain similar. There’s some additional systems you’ll see in the final product, like the influence of Nodes over the available defensive emplacements, the crafting and deploying of custom siege weapons, and the summoning of siege monsters. These are all things that we’ll be adding on top of this mode upon our release of Ashes of Creation.[46]Margaret Krohn

Ashes of Creation Apocalypse horde mode

Ashes of Creation Apocalypse horde mode is an Ashes of Creation Apocalypse testing mode where 50 players defend a city against waves of incoming NPCs and player controlled monsters.[28][29][45]

  • Each wave is more difficult than the last.[45]
  • Between waves, players collect experience, money and weapons to take back to their hold to defend against the next wave.[30]
  • Moedas do monstro enable players to join the game as part of the horde.[45]

Horde mode will include adaptive AI boss mechanics.[29] Rewards are obtained dependent on progress against these NPCs.[49]

Horde mode will absolutely include boss mechanics, so some of the ideas behind that is going to have a wave mode of a variety of NPCs will likely include some achievable cosmetics as well in that mode depending on how far you can get and those cosmetics will include pets of the NPCs that you face, so like a little miniature version of the NPC's and we'll update those as well, that you'll have in the MMO.[49]Steven Sharif

Horde mode is specifically for testing.[49]

It's a way that we thought it would be kind of fun to implement AI mechanics that we're looking to implement. Testing the you know the blackboard for the AI. Being able to have variable types of NPCs that have roles whether it be like a sniper, ranged, melee, boss, heroic you know kind of different AI focuses for those monsters during interesting situations.[49]Steven Sharif

It is possible that Alpha-1 is released prior to Ashes of Creation Apocalypse horde mode.[50]


See also


  1. Livestream, 23 August 2017 (16:44).
  2. Livestream, 5 May 2017 (16:53).
  3. 3.0 3.1 3.2 3.3 partysize.png
  4. 4.0 4.1 Livestream, 26 May 2017 (48:12).
  5. 5.0 5.1 arena rewards.png
  6. 6.0 6.1 6.2 6.3 6.4 6.5 Podcast, 11 May 2018 (52:20).
  7. 7.0 7.1 gladiators.jpg
  8. 8.0 8.1 Livestream, 26 May 2017 (29:13).
  9. 9.0 9.1 castle-siege-scale.png
  10. solo2.png
  11. 11.0 11.1 Group dynamics blog.
  12. Livestream, 9 May 2017 (34:38).
  13. February 8, 2019 - Questions and Answers.
  14. Livestream, 8 May 2017 (28:48).
  15. solo.png
  16. 16.0 16.1 16.2 16.3 16.4 16.5 Interview, 17 August 2018 (18:53).
  17. 17.0 17.1 17.2 17.3 17.4 17.5 17.6 Podcast, 4 August 2018 (1:47:21).
  18. Livestream, 18 July 2017 (58:50).
  19. Livestream, 15 May 2017 (44:10).
  20. Livestream, 8 April 2018 (PM) (36:21).
  21. 21.0 21.1 Livestream, 26 May 2017 (29:05).
  22. 22.0 22.1 Livestream, 8 April 2018 (PM) (39:48).
  23. 23.0 23.1 Ashes of Creation Apocalypse official site.
  24. 24.0 24.1 24.2 24.3 Ashes of Creation Apocalypse Early Access.
  25. Video, 24 September 2019 (0:10).
  26. 26.0 26.1 Livestream, 31 October 2018 (35:00).
  27. Livestream, 31 October 2018 (38:47).
  28. 28.0 28.1 28.2 28.3 28.4 Interview, 24 August 2018 (13:17).
  29. 29.0 29.1 29.2 29.3 29.4 29.5 Newsletter, 7 August 2018
  30. 30.0 30.1 30.2 30.3 30.4 30.5 30.6 Livestream, 17 August 2018 (30:29).
  31. Podcast, 4 August 2018 (1:07:59).
  32. 32.0 32.1 32.2 Livestream, 1 September 2018 (1:05:10).
  33. alpha-1-news.png
  34. Livestream, 27 September 2018 (9:08).
  35. Forest of Erinthia.png
  36. Interview, 18 August 2019 (8:23).
  37. Livestream, 30 September 2019 (0:10).
  38. Livestream, 31 October 2018 (40:44).
  39. Video, 27 September 2019 (1:08:29).
  40. Livestream, 27 September 2018 (11:03).
  41. 41.0 41.1 41.2 41.3 Livestream, 1 September 2018 (56:11).
  42. Interview, 20 October 2018 (3:19:04).
  43. Video, 8 March 2019 (0:00).
  44. steven-a1-leak-3.png
  45. 45.0 45.1 45.2 45.3 45.4 45.5 Livestream, 1 September 2018 (54:06).
  46. 46.0 46.1 Castle Siege Overview.
  47. Interview, 17 August 2018 (8:16).
  48. Interview, 6 December 2018 (38:10).
  49. 49.0 49.1 49.2 49.3 49.4 49.5 49.6 49.7 Interview, 8 August 2018 (4:00).
  50. Livestream, 30 September 2019 (1:09:04).