2017-05-15 Livestream
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Livestream, 15 May 2017. Read the transcript.
Referenced by
- Talk:2017-05-15 Livestream
- Account management
- Accounts
- Conquistas
- Adaptive content
- Aelan appearance
- Afiliações
- Alpha-2 starting area
- Alts
- AoE skills
- Arena ladder
- Arenas
- Armadura
- Armor types
- Artisan mastery
- Artisan supply chain
- Ashes of Creation
- Banking
- Bound items
- Buying and selling
- Caravan PvP
- Caravan PvP incentives and risks
- Caravan destruction
- Skins de caravana
- Caravan types
- Caravanas
- Personagens
- Character appearance
- Character blending
- Criador de personagens
- Character page
- Character sculpting
- Character sheet
- Cities
- Class weapons and armor
- Classes
- Combate
- Corruption
- Cosméticos
- Itens criados
- Death penalties
- Ambientes Destrutíveis
- Divine gateways
- Dropped items
- Duels
- Masmorras
- Dwarven appearance
- Economia
- Epic
- Sistema de garantia
- Experience
- Experience debt
- Friends list
- Full loot
- Game balance
- Game difficulty
- Jogabilidade
- Gear
- Gear binding
- Dinâmicas de grupo
- Fortalezas da guilda
- Salões da guilda
- Guild war mechanics
- Guild war objectives
- Guerras Guild
- Guildas
- Highwayman system
- Hunting grounds
- Inventário
- Gastos de itens
- Ladder system
- Landmarks
- Leader boards
- Lendários
- Legendary items
- Level scaling
- Nivelamento
- Loot
- Loot tagging
- Saques
- Mercados
- Memory fragments
- Metrics
- Metrópole
- Mobs
- Evolução de Base
- Node simulation
- Nodes
- Open-world PvP
- Open world battlegrounds
- Orc appearance
- Personal caravans
- Player businesses
- Player corruption
- Player death
- Player flagging
- Player movement
- Player to player trading
- Pontos de interesse
- Progressão
- PvE
- Pvp
- PvP quests
- PvX
- Quest items
- Missões
- Racial appearance
- Raids
- Removing corruption
- Respawn lore
- Role o jogo
- Server history
- Server types
- Servers
- Sieges
- Skill and stat dampening
- Skill types
- Habilidades
- Storage
- System driven caravan initiation
- The return
- Theft
- Titles
- Municípios
- Traps
- Treasures
- Parque de Conquistas
- Tulnar appearance
- Unreal Engine 5
- Interface do usuário
- Habilidades de utilidade
- Villages
- Voice acting
- War declarations
- Weapon progression
- Armas
- World
- Gerenciador mundial
- Mapa de mundo
- World size
- Zona de influência
- Zones
- Zonas e progressão