Glorious Wiki readers. We are adding the Midnight Magic video and livestream to the wiki. We appreciate your patience as we process the new and updated information! |
Diferenças entre edições de "Template:Alpha-1"
Saltar para a navegação
Saltar para a pesquisa
↑ Vídeo, 2021-07-14 (0:01).
↑ Transmissão ao vivo, 2020-10-30 (15:35).
↑
↑ Transmissão ao vivo, 2021-03-26 (40:19).
↑ Transmissão ao vivo, 2020-03-28 (54:48).
↑ Vídeo, 2018-04-05 (1:01:40).
↑ 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 7.8 Newsletter, 7 August 2018
↑ 8.0 8.1 Transmissão ao vivo, 2021-05-28 (1:13:05).
↑ 9.0 9.1 9.2 9.3 9.4 9.5 9.6 9.7 9.8 Transmissão ao vivo, 2021-04-30 (41:18).
↑ Entrevista, 2021-06-13 (31:24).
↑ Transmissão ao vivo, 2021-05-28 (1:48:14).
↑ 12.0 12.1 Entrevista, 2020-10-17 (53:50).
↑ 13.0 13.1
↑ Transmissão ao vivo, 2020-03-28 (1:41:11).
↑ Entrevista, 2018-10-20 (12:38).
↑ Transmissão ao vivo, 2020-11-30 (22:43).
↑
↑
↑
↑ 20.0 20.1 20.2 Transmissão ao vivo, 2021-03-26 (44:30).
↑ 21.0 21.1 Transmissão ao vivo, 2018-09-01 (1:02:99).
↑ 22.0 22.1 Transmissão ao vivo, 2020-11-30 (37:16).
↑
↑
↑ 25.0 25.1 25.2 Transmissão ao vivo, 2021-03-26 (43:55).
↑ Entrevista, 2018-08-08 (19:02).
↑ 27.0 27.1 27.2 Transmissão ao vivo, 2021-03-26 (42:28).
↑ 28.0 28.1 28.2 Entrevista, 2021-02-07 (35:30).
↑ Podcast, 2018-05-11 (59:25).
↑ 30.0 30.1 Blog: Creative Director's Letter, October 16 2020
↑ 31.0 31.1 31.2 Vídeo, 2021-04-30 (13:02).
↑ 32.0 32.1
↑ Blog: Creative Director's Letter, April 14 2021
↑ Transmissão ao vivo, 2020-10-30 (20:40).
↑ Transmissão ao vivo, 2020-08-28 (1:29:17).
↑ Transmissão ao vivo, 2020-01-30 (35:12).
↑ 37.0 37.1 37.2 Transmissão ao vivo, 2021-03-26 (39:08).
↑ 38.0 38.1 Transmissão ao vivo, 2020-11-30 (24:51).
↑
↑
↑ Transmissão ao vivo, 2019-07-26 (1:10:44).
↑ Transmissão ao vivo, 2021-06-25 (29:09).
↑ Entrevista, 2018-08-08 (18:55).
m |
Etiquetas: Edição via dispositivo móvel Edição feita através do sítio móvel |
||
Linha 1: | Linha 1: | ||
− | [[File:Alpha1Teaser.mp4|thumb|450px|start=1|end= | + | [[File:Alpha1Teaser.mp4|thumb|450px|start=1|end=141|[[Alpha-1]] Teaser.{{video|14 July 2021|0m01|BGEtNASwrcU}}<blockquote>''This is a true development alpha. This is not a marketing alpha; and what that means is as you know part of the process here in developing Ashes of Creation is being open with that development so you guys can see that progress; and it is a double-edged sword. There are going to be a spectrum of people that exists who are very involved with the game's development and those who are just completely at an arm's length away in understanding the process; and they may look at alpha one- the people who don't really understand the development process or haven't been a part of it- they may look at it and they may think oh you know this is trash, looks like trash, you know whatever it's the end-product. But at the end of the day what's important for us and what yields the best possible product is for us to include as much as possible the community in that development process with no NDA so that you guys give valuable feedback; and as we go through the iterative process in further defining the game and fleshing out that content were doing so with the player in mind and their voice in our ear. That is I think one of the key distinguishing factors between our development and many developments that you guys may have seen in the past.''{{livestream|30 October 2020|15m35|ndtjwBxhwtw}}{{ndash|[[Steven Sharif]]}}</blockquote>]] |
[[File:A1Gameplay.jpg|thumb|450px|[[Alpha-1]] preview [[The Ancients|ancients]] [[Mobs|mobs]].{{quote|steven-a1-testing-leaks.png|link=https://discord.com/channels/256164085366915072/270797463907074048/790312556329697302}} <blockquote>''What this experience for Alpha one is going to be- that month-long experience- it is not intended to be a content experience... It is not intended to be a game experience. It is not intended to be a fully-fledged content experience. So keep that in mind.''{{livestream|26 March 2021|40m19|HD5WKztW0S4}}{{ndash|[[Steven Sharif]]}}</blockquote>]] | [[File:A1Gameplay.jpg|thumb|450px|[[Alpha-1]] preview [[The Ancients|ancients]] [[Mobs|mobs]].{{quote|steven-a1-testing-leaks.png|link=https://discord.com/channels/256164085366915072/270797463907074048/790312556329697302}} <blockquote>''What this experience for Alpha one is going to be- that month-long experience- it is not intended to be a content experience... It is not intended to be a game experience. It is not intended to be a fully-fledged content experience. So keep that in mind.''{{livestream|26 March 2021|40m19|HD5WKztW0S4}}{{ndash|[[Steven Sharif]]}}</blockquote>]] | ||
[[File:vlcsnap-2020-03-28-19h16m04s215.png|thumb|450px|[[Alpha-1]] [[PvE]] [[Combat|combat]].{{livestream|28 March 2020|54m48|d6MJfCNq8uI}}]] | [[File:vlcsnap-2020-03-28-19h16m04s215.png|thumb|450px|[[Alpha-1]] [[PvE]] [[Combat|combat]].{{livestream|28 March 2020|54m48|d6MJfCNq8uI}}]] |
Revisão das 15h08min de 28 de julho de 2021
Alpha-1 is a testing release of the Ashes of Creation MMORPG.[6] Alpha-1 will test:
- Progressão to level 15.[8][9]
- The composition of class skills or archetype skills has to tread a fine line between two roads: One we wanted to be representative of skills not just that would traditionally be found 1 through 15 but we're actually introducing some skills that might be found later, because we want to test those particular ideas and how the skill functions.[8] – Steven Sharif
- 4 playable races.[7]
- A lot of times people ask well why haven't we seen the other races and stuff? We want to establish the quality bar and process with these races first and then when we move into further content production for the other races we have have those pipelines in place and we have the processes in place and we know how to approach them.[11]
- Cleric, Mage and Tank archetypes.[12]
- The Alpha-1 map (Alpha island) consists of a mainland area and several islands. It will be almost 100 km2 in size.[16][17]
- This is about 17% of the total world size.[18]
- Alpha-1 takes place in the north west part of the map.[19]
- The economy present in Alpha-1 is not reflective of the final state of the game.[25]
- We have an economy but it's not really going to be reflective of the final how the economy is going to work. It'll work for alpha one and there'll be plenty of things to trade and buy and exchange, but it's not going to be really super representative what the final state is. So keep that in mind as well it's a stubbed-in system. It's not a complete or really finalized system at all.[25] – Jeffrey Bard
- Approximately 10 percent of the artisan system.[9][27]
- The core basics of the artisan gameplay loop is facilitated via the merchant (NPC) system.[9][27][28]
- Coleta, Processamento, Fabricação is expected to come online in Alpha-2 and the Betas.[27][28]
- Previously this was targeted for Alpha-1.[29][7]
- What's present in Alpha-1 doesn't even really scratch the surface for crafting.[28] – Steven Sharif
- Alpha-1 castle sieges and Castelos are in a zone accessible via a NPC teleporter.[32][9][31][33][34][35]
- This zone includes three Elder dragon raid bosses.[9][31]
- These bosses also appear in the open world (outside the siege zone) with slightly different mechanics.[9]
- Approximately 49 unique gear sets.[9]
- These are unique sets with different stats, but some may be similar in appearance.[9]
- Daggers (Dual weapons).[36]
- There is no instancing in Alpha-1.[32]
- Approximately 6 or 7 dungeons with one almost raid-level difficulty.[37]
- Two world bosses requiring party-sized groups.[37]
- One true 40 person raid boss.[37]
- Organizações sociais.[7]
- Portions of player housing.[7]
- Corruption.[43]
- Name reservations.[7]