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↑ Vídeo, 2021-07-14 (0:01).
↑ Transmissão ao vivo, 2020-10-30 (15:35).
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↑ Transmissão ao vivo, 2021-03-26 (40:19).
↑ Transmissão ao vivo, 2020-03-28 (54:48).
↑ Vídeo, 2018-04-05 (1:01:40).
↑ 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 7.8 Newsletter, 7 August 2018
↑ 8.0 8.1 Transmissão ao vivo, 2021-05-28 (1:13:05).
↑ 9.0 9.1 9.2 9.3 9.4 9.5 9.6 9.7 9.8 Transmissão ao vivo, 2021-04-30 (41:18).
↑ Entrevista, 2021-06-13 (31:24).
↑ Transmissão ao vivo, 2021-05-28 (1:48:14).
↑ 12.0 12.1 Entrevista, 2020-10-17 (53:50).
↑ 13.0 13.1
↑ Transmissão ao vivo, 2020-03-28 (1:41:11).
↑ Entrevista, 2018-10-20 (12:38).
↑ Transmissão ao vivo, 2020-11-30 (22:43).
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↑
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↑ 20.0 20.1 20.2 Transmissão ao vivo, 2021-03-26 (44:30).
↑ 21.0 21.1 Transmissão ao vivo, 2018-09-01 (1:02:99).
↑ 22.0 22.1 Transmissão ao vivo, 2020-11-30 (37:16).
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↑ 25.0 25.1 25.2 Transmissão ao vivo, 2021-03-26 (43:55).
↑ Entrevista, 2018-08-08 (19:02).
↑ 27.0 27.1 27.2 Transmissão ao vivo, 2021-03-26 (42:28).
↑ 28.0 28.1 28.2 Entrevista, 2021-02-07 (35:30).
↑ Podcast, 2018-05-11 (59:25).
↑ 30.0 30.1 Blog: Creative Director's Letter, October 16 2020
↑ 31.0 31.1 31.2 Vídeo, 2021-04-30 (13:02).
↑ 32.0 32.1
↑ Blog: Creative Director's Letter, April 14 2021
↑ Transmissão ao vivo, 2020-10-30 (20:40).
↑ Transmissão ao vivo, 2020-08-28 (1:29:17).
↑ Transmissão ao vivo, 2020-01-30 (35:12).
↑ 37.0 37.1 37.2 Transmissão ao vivo, 2021-03-26 (39:08).
↑ 38.0 38.1 Transmissão ao vivo, 2020-11-30 (24:51).
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↑ Transmissão ao vivo, 2019-07-26 (1:10:44).
↑ Transmissão ao vivo, 2021-06-25 (29:09).
↑ Entrevista, 2018-08-08 (18:55).
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* [[Node advancement]] to {{nodestage|3|Village}}.{{livestream|26 March 2021|44m30|HD5WKztW0S4}}{{livestream|1 September 2018|1h02m99|Ht0i7BtfKHg}} | * [[Node advancement]] to {{nodestage|3|Village}}.{{livestream|26 March 2021|44m30|HD5WKztW0S4}}{{livestream|1 September 2018|1h02m99|Ht0i7BtfKHg}} | ||
− | ** There | + | ** There are 9 [[Node locations|node locations]] in [[Alpha-1]].{{livestream|26 March 2021|44m30|HD5WKztW0S4}}{{livestream|30 November 2020|37m16|8c7Y-D5R0IY}} |
** Normally there would be 18-20 nodes in the same area.{{quote|alpha-1-nodes.png|link=https://discord.com/channels/256164085366915072/256164085366915072/772137264288628746}} | ** Normally there would be 18-20 nodes in the same area.{{quote|alpha-1-nodes.png|link=https://discord.com/channels/256164085366915072/256164085366915072/772137264288628746}} | ||
− | ** A basic [[Vassal nodes|vassal system]] | + | ** A basic [[Vassal nodes|vassal system]] is in place.{{livestream|26 March 2021|44m30|HD5WKztW0S4}} |
− | ** The node [[ZOI]]'s | + | ** The node [[ZOI]]'s is larger than the final [[World map|map]].{{quote|alpha-1-zoi.png|link=https://discord.com/channels/256164085366915072/256164085366915072/772137633601552464}} |
** Node locations are subject to change prior to [[Beta-1]].{{livestream|30 November 2020|37m16|8c7Y-D5R0IY}} | ** Node locations are subject to change prior to [[Beta-1]].{{livestream|30 November 2020|37m16|8c7Y-D5R0IY}} | ||
Linha 35: | Linha 35: | ||
* Approximately 10 percent of the [[Artisan classes|artisan system]].{{livestream|30 April 2021|41m18|tpieQoKYOjE}}{{livestream|26 March 2021|42m28|HD5WKztW0S4}} | * Approximately 10 percent of the [[Artisan classes|artisan system]].{{livestream|30 April 2021|41m18|tpieQoKYOjE}}{{livestream|26 March 2021|42m28|HD5WKztW0S4}} | ||
− | ** The core basics of the artisan gameplay loop | + | ** The core basics of the artisan gameplay loop is facilitated via the [[Merchants|merchant (NPC)]] system.{{livestream|30 April 2021|41m18|tpieQoKYOjE}}{{livestream|26 March 2021|42m28|HD5WKztW0S4}}{{interview|7 February 2021|35m30|RS3e0vuj5lA}} |
** [[Gathering]], [[Processing]], [[Crafting]] is expected to come online in [[Alpha-2]] and the [[Betas]].{{livestream|26 March 2021|42m28|HD5WKztW0S4}}{{interview|7 February 2021|35m30|RS3e0vuj5lA}} | ** [[Gathering]], [[Processing]], [[Crafting]] is expected to come online in [[Alpha-2]] and the [[Betas]].{{livestream|26 March 2021|42m28|HD5WKztW0S4}}{{interview|7 February 2021|35m30|RS3e0vuj5lA}} | ||
** Previously this was targeted for [[Alpha-1]].{{podcast|11 May 2018|59m25|ni4DTaN6JvQ}}<ref name="newsletter-2018-08-07">[[2018-08-07 Newsletter#Final Alpha One Sales|Newsletter, 7 August 2018]]</ref> | ** Previously this was targeted for [[Alpha-1]].{{podcast|11 May 2018|59m25|ni4DTaN6JvQ}}<ref name="newsletter-2018-08-07">[[2018-08-07 Newsletter#Final Alpha One Sales|Newsletter, 7 August 2018]]</ref> | ||
Linha 41: | Linha 41: | ||
* Over 200 [[Quests|quests]].{{livestream|30 April 2021|41m18|tpieQoKYOjE}} | * Over 200 [[Quests|quests]].{{livestream|30 April 2021|41m18|tpieQoKYOjE}} | ||
− | ** Questing | + | ** Questing is placeholder until [[Alpha-2]].{{web|https://ashesofcreation.com/news/2020-10-16-creative-directors-letter|Blog: Creative Director's Letter, October 16 2020}}<ref name="newsletter-2018-08-07">[[2018-08-07 Newsletter#Final Alpha One Sales|Newsletter, 7 August 2018]]</ref> |
* [[Guilds]].{{video|30 April 2021|13m02|hBrnv249kJ0}}<ref name="newsletter-2018-08-07">[[2018-08-07 Newsletter#Final Alpha One Sales|Newsletter, 7 August 2018]]</ref> | * [[Guilds]].{{video|30 April 2021|13m02|hBrnv249kJ0}}<ref name="newsletter-2018-08-07">[[2018-08-07 Newsletter#Final Alpha One Sales|Newsletter, 7 August 2018]]</ref> | ||
Linha 47: | Linha 47: | ||
* [[Alpha-1 castle sieges]] and [[Castles]] are in a zone accessible via a [[NPC]] teleporter.{{quote|steven-siege-zone.png|link=https://twitter.com/StevenJSharif/status/1388978839691296768}}{{livestream|30 April 2021|41m18|tpieQoKYOjE}}{{video|30 April 2021|13m02|hBrnv249kJ0}}{{web|https://ashesofcreation.com/news/2021-04-14-creative-directors-letter|Blog: Creative Director's Letter, April 14 2021}}{{livestream|30 October 2020|20m40|ndtjwBxhwtw}}{{livestream|28 August 2020|1h29m17|cqDjAzZ2gAQ}} | * [[Alpha-1 castle sieges]] and [[Castles]] are in a zone accessible via a [[NPC]] teleporter.{{quote|steven-siege-zone.png|link=https://twitter.com/StevenJSharif/status/1388978839691296768}}{{livestream|30 April 2021|41m18|tpieQoKYOjE}}{{video|30 April 2021|13m02|hBrnv249kJ0}}{{web|https://ashesofcreation.com/news/2021-04-14-creative-directors-letter|Blog: Creative Director's Letter, April 14 2021}}{{livestream|30 October 2020|20m40|ndtjwBxhwtw}}{{livestream|28 August 2020|1h29m17|cqDjAzZ2gAQ}} | ||
** This zone includes three [[Elder dragons|Elder dragon]] [[Raid bosses|raid bosses]].{{livestream|30 April 2021|41m18|tpieQoKYOjE}}{{video|30 April 2021|13m02|hBrnv249kJ0}} | ** This zone includes three [[Elder dragons|Elder dragon]] [[Raid bosses|raid bosses]].{{livestream|30 April 2021|41m18|tpieQoKYOjE}}{{video|30 April 2021|13m02|hBrnv249kJ0}} | ||
− | ** These bosses | + | ** These bosses also appear in the [[Open world|open world]] (outside the siege zone) with slightly different mechanics.{{livestream|30 April 2021|41m18|tpieQoKYOjE}} |
* Approximately 49 unique [[Gear sets|gear sets]].{{livestream|30 April 2021|41m18|tpieQoKYOjE}} | * Approximately 49 unique [[Gear sets|gear sets]].{{livestream|30 April 2021|41m18|tpieQoKYOjE}} | ||
Linha 59: | Linha 59: | ||
* [[Ships]] for "island hopping".{{livestream|30 November 2020|24m51|8c7Y-D5R0IY}}{{quote|steven-naval.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/735425128590082170}} | * [[Ships]] for "island hopping".{{livestream|30 November 2020|24m51|8c7Y-D5R0IY}}{{quote|steven-naval.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/735425128590082170}} | ||
− | ** Temporary teleportation points | + | ** Temporary teleportation points are present in early tests until [[Ships|ships]] are introduced later in the alpha testing.{{livestream|30 November 2020|24m51|8c7Y-D5R0IY}} |
* [[Character creator]] (basic).{{quote|steven-launcher-leak.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/711241264439492659}}<ref name="newsletter-2018-08-07">[[2018-08-07 Newsletter#Final Alpha One Sales|Newsletter, 7 August 2018]]</ref>{{livestream|26 July 2019|1h10m44|KNxy9Xsx_Dc}}{{livestream|1 September 2018|1h02m99|Ht0i7BtfKHg}} | * [[Character creator]] (basic).{{quote|steven-launcher-leak.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/711241264439492659}}<ref name="newsletter-2018-08-07">[[2018-08-07 Newsletter#Final Alpha One Sales|Newsletter, 7 August 2018]]</ref>{{livestream|26 July 2019|1h10m44|KNxy9Xsx_Dc}}{{livestream|1 September 2018|1h02m99|Ht0i7BtfKHg}} | ||
− | * [[UI]] and tutorial systems | + | * [[UI]] and tutorial systems are placeholders until [[Alpha-2]].{{livestream|25 June 2021|29m09|h7DnCgSoMkw}}{{web|https://ashesofcreation.com/news/2020-10-16-creative-directors-letter|Blog: Creative Director's Letter, October 16 2020}} |
{{Update|a1}} | {{Update|a1}} |
Revisão das 02h41min de 16 de julho de 2021
Alpha-1 is a testing release of the Ashes of Creation MMORPG.[6] Alpha-1 will test:
- Progressão to level 15.[8][9]
- The composition of class skills or archetype skills has to tread a fine line between two roads: One we wanted to be representative of skills not just that would traditionally be found 1 through 15 but we're actually introducing some skills that might be found later, because we want to test those particular ideas and how the skill functions.[8] – Steven Sharif
- 4 playable races.[7]
- A lot of times people ask well why haven't we seen the other races and stuff? We want to establish the quality bar and process with these races first and then when we move into further content production for the other races we have have those pipelines in place and we have the processes in place and we know how to approach them.[11]
- Cleric, Mage and Tank archetypes.[12]
- The Alpha-1 map (Alpha island) consists of a mainland area and several islands. It will be almost 100 km2 in size.[16][17]
- This is about 17% of the total world size.[18]
- Alpha-1 takes place in the north west part of the map.[19]
- The economy present in Alpha-1 is not reflective of the final state of the game.[25]
- We have an economy but it's not really going to be reflective of the final how the economy is going to work. It'll work for alpha one and there'll be plenty of things to trade and buy and exchange, but it's not going to be really super representative what the final state is. So keep that in mind as well it's a stubbed-in system. It's not a complete or really finalized system at all.[25] – Jeffrey Bard
- Approximately 10 percent of the artisan system.[9][27]
- The core basics of the artisan gameplay loop is facilitated via the merchant (NPC) system.[9][27][28]
- Coleta, Processamento, Fabricação is expected to come online in Alpha-2 and the Betas.[27][28]
- Previously this was targeted for Alpha-1.[29][7]
- What's present in Alpha-1 doesn't even really scratch the surface for crafting.[28] – Steven Sharif
- Alpha-1 castle sieges and Castelos are in a zone accessible via a NPC teleporter.[32][9][31][33][34][35]
- This zone includes three Elder dragon raid bosses.[9][31]
- These bosses also appear in the open world (outside the siege zone) with slightly different mechanics.[9]
- Approximately 49 unique gear sets.[9]
- These are unique sets with different stats, but some may be similar in appearance.[9]
- Daggers (Dual weapons).[36]
- There is no instancing in Alpha-1.[32]
- Approximately 6 or 7 dungeons with one almost raid-level difficulty.[37]
- Two world bosses requiring party-sized groups.[37]
- One true 40 person raid boss.[37]
- Organizações sociais.[7]
- Portions of player housing.[7]
- Corruption.[43]
- Name reservations.[7]