Alpha-0
Alpha-0 was a NDA[3] pre-alpha[4] release of Ashes of Creation.[5] This was the first of many internal tests of the networking, backend and node system.[6]
- Establishing core technical features for the back-end solution.[7]
- Connecting many players into a single zone with 4,000 NPCs.[7]
- Getting good server framerate performance.[7]
- Making the connection through the launcher end.[7]
- Establishing the core node system collection cultural experience.[7]
This release was also known as the "friends and family alpha".[8][9]
- Alpha-0 was the invite-only "raffle" alpha that also grants access to some media and influencers.[10]
- Alpha-0 is a part of Pre-alpha testing.[4]
Índice
- 1 Alpha-0 gameplay footage
- 2 Alpha-0 participation
- 3 Alpha-0 nodes
- 4 Alpha-0 starting area
- 5 Alpha-0 environments
- 6 Alpha-0 classes, races and genders
- 7 Alpha-0 progression
- 8 Alpha-0 artisan classes
- 9 Alpha-0 combat
- 10 Alpha-0 dungeons
- 11 Alpha-0 party size
- 12 World size
- 13 Alpha-0 NDA
- 14 Alpha-0 easter eggs
- 15 Alpha-0 release schedule
- 16 Alpha-0 security systems
- 17 Alpha-0 graphics system
- 18 Alpha-0 screenshots
- 19 Ver também
- 20 Referências
Alpha-0 gameplay footage
- 2017-10-31 Video - Alpha-0 Work in progress
- 2017-12-15 Livestream
- 2018-01-23 Video - Alpha-0 Underrealm Preview
- 2018-02-09 Livestream
- 2018-02-24 Video - Alpha-0 Dünheim Dungeon Lore
- 2018-04-04 Video - PAX East Pre-Alpha Gameplay
- 2018-05-04 Livestream
- 2018-06-04 Livestream
Alpha-0 participation
1,200 to participate in Alpha-0 starting Friday 15th of December 2017.[12]
Alpha-0 nodes
The alpha-0 map is divided into three Nodes, each with a ZOI.[5]
- Only one node was capable of reaching the Vilarejo stage (at one time).
Alpha-0 starting area
In Alpha-0, players started at an Empyrean divine gateway.[14]
Alpha-0 environments
There are four over-world environments (climates/biomes) in Alpha-0.[15]
Alpha-0 has a bio-luminescent Underrealm environment.[19]
One of the important aspects of color play is going to be the distinguishing factor between different Underrealms and the regions that exist in the world: Their color influences set them apart from different regions.[20] – Steven Sharif
Alpha-0 classes, races and genders
There was no active character creation screen in Alpha-0, but there were several options for players to choose from.[5]
- Four playable archetypes: Cleric, Mage, Ranger, Tank.[22][23]
- Two playable races: Kaelar, Empyrean.[22]
- Gender selection.[22]
Alpha-0 progression
Players experienced a degree of progression in Alpha-0.[5]
- Nivelamento was from level 1 to 10.[25]
- New equipment dropped.
- There was a tier-based skill progression where players applied points into individual skills.
Alpha-0 artisan classes
Coleta and crafting was originally intended to be in Alpha-0,[5] but due to time constraints these were not included.[26]
Alpha-0 combat
The weapon use ability (precision combo/quicktime event) system is in Alpha-0 but it is a different iteration to what was shown at PAX West 2017.[27] Due to time constraints leading up to Alpha 0, the success range of this system was widened and the UI component was disabled. The plan moving forward is to continue to evolve the system in a fun and more engaging direction based on community feedback.[28]
- Many animations at the moment are first pass, and will be further fleshed out as development continues.[29]
We want combat to be engaging, fun. What you're seeing in our pre-alpha we honestly have not spent a lot of time on combat. Most of this pre-alpha has been spent on establishing core technical features for our proprietary back-end solutions for making a MMO in Unreal.[7] – Steven Sharif
Weapon use ability status
The weapon use combo system plays heavily into the weapon skill trees, which are planned for Alpha-2 and beyond.[30]
- The weapon use ability that was originally shown at PAX West 2017 was reduced to a basic form in Alpha-0.[31] The new combo system will not have the quicktime event that was seen in PAX West 2017.[32]
- A revised weapon use combo system was present in Alpha-1.[32][33] This was referred to as Combo system[32], Combat skills[34], and Combat tree[35].
Alpha-0 dungeons
- There were three open-world dungeons in Alpha-0.[5]
- Mobs scaled with node advancement.[39]
Alpha-0 party size
The party size in Alpha-0 is six (6).[40]
World size
1,200 km2 (square kilometers) is the expected total world size of Verra at launch, including land (480 km2) and water/ocean (750 km2), but excluding the size of the Underrealm.[41]
- This has increased from the previously stated total size of 480 km2 including land and water/ocean[42][43][44]; but excluding an additional ~100 km2 of Underrealm.[45]
- The reason given for expanding the map size was to better accommodate Naval content and to reduce the overall content density in the world.[41]
- The purpose of it becoming bigger is as I said to make sure that density isn't overwhelming: that it isn't everywhere I look there is immediately something. I have no opportunity to see areas of the world that are expansive and are just kind of wanderlust adventure feeling. Everything was sitting on top of you, POIs and nodes and houses and everything. It was like an urban area everywhere. But we wanted to expand that because a large portion of the game is a sandbox element; it's coupled with a lot of curated content but it's that sandbox element.[41] – Steven Sharif
- The shape of the continents has also changed and two new large islands have been introduced.[41]
Alpha-0 NDA
The Alpha-0 NDA restricts the sharing of visual elements from Alpha-0 testing.[46][3]
Alpha-0 easter eggs
There may or may not be a pair of sandals; if found will grant you some major boon or benefit... You might need a utility skill to find them.[47][48]
Alpha-0 release schedule
Phase | Release | Estimated/Actual date |
---|---|---|
Alpha | Alpha-0.[4] | December 15, 2017.[49] |
Alpha-0 key raffles
When getting real-time feedback, we want a wide sample of opinions from people that cannot afford to spend four or five hundred dollars on the Braver of Worlds, to the people that can... We want to get a wide, diverse audience from a purchase standpoint, even people that aren't even invested in the game at all, that's why we raffle out to registered users, or just on stream..[50] – Steven Sharif
Alpha-0 end date
Alpha-0 may end eventually... or morph into something else.[51] – Jeffrey Bard
Alpha-0 security systems
Sistemas de segurança serão implementados para combater hacks, abusos, bots, venda de ouro, duplicação de itens, e outras coisas que afetem a economia à partir do Alpha-0.[52][53][54]
- Esses sistemas coletarão dados de usuário e sinalizarão atividades anormais para serem inspecionadas. Isso, junto com a função de reportar jogadores, vai criar um "mapa de atividade" que evidencia situações anormais.[54]
- Jogadores pegos usando hacks serão banidos.[54]
Alpha-0 graphics system
Alpha-0 will utilize DirectX 11 or DirectX 12.[55]
UE4 allows us to do from a graphical fidelity standpoint is create a beautiful world on the front end.[56]
Alpha-0 screenshots
2018-01-19 2017-10-31
Ver também
Referências
- ↑ Transmissão ao vivo, 2017-12-15 (3:48).
- ↑ Transmissão ao vivo, 2017-10-20 (50:20).
- ↑ 3.0 3.1
- ↑ 4.0 4.1 4.2
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 Transmissão ao vivo, 2017-09-03 (30:31).
- ↑ Transmissão ao vivo, 2017-11-17 (4:52).
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 Transmissão ao vivo, 2018-04-8 (PM) (41:44).
- ↑ Transmissão ao vivo, 2017-12-15 (15:00).
- ↑
- ↑ MMOGAMES Interview, 2017-09-8.
- ↑ Transmissão ao vivo, 2017-10-31 (24:19).
- ↑ Transmissão ao vivo, 2017-11-17 (30:34).
- ↑ Transmissão ao vivo, 2017-12-15 (1:11:52).
- ↑ Transmissão ao vivo, 2017-09-03 (33:28).
- ↑ 15.0 15.1 Transmissão ao vivo, 2017-10-16 (11:41).
- ↑ Transmissão ao vivo, 2017-10-16 (11:51).
- ↑ Transmissão ao vivo, 2017-10-16 (12:08).
- ↑ Vídeo, 2018-01-22 (0:01).
- ↑ Transmissão ao vivo, 2017-12-15 (1:36:53).
- ↑ Transmissão ao vivo, 2018-01-18 (14:00).
- ↑ 21.0 21.1 Transmissão ao vivo, 2017-11-17 (14:57).
- ↑ 22.0 22.1 22.2 Transmissão ao vivo, 2017-09-03 (37:10).
- ↑ Vídeo, 2017-08-30 (3:36).
- ↑ Transmissão ao vivo, 2018-05-04 (47:57).
- ↑ Transmissão ao vivo, 2017-12-15 (58:48).
- ↑ Transmissão ao vivo, 2017-12-15 (1:02:22).
- ↑ Transmissão ao vivo, 2017-12-15 (1:02:50).
- ↑ Transmissão ao vivo, 2018-01-18 (22:50).
- ↑ Official Livestream - May 4th @ 3 PM PST - Q&A
- ↑ Transmissão ao vivo, 2021-09-24 (1:19:17).
- ↑ Transmissão ao vivo, 2018-01-18 (22:46).
- ↑ 32.0 32.1 32.2 Transmissão ao vivo, 2020-01-30 (1:28:40).
- ↑ Podcast, 2018-05-11 (57:42).
- ↑ Entrevista, 2020-07-19 (53:59).
- ↑ Entrevista, 2020-07-18 (1:07:51).
- ↑ Transmissão ao vivo, 2018-01-18 (16:34).
- ↑ Transmissão ao vivo, 2018-02-09 (4:42).
- ↑ Transmissão ao vivo, 2017-11-17 (17:50).
- ↑ Transmissão ao vivo, 2017-12-15 (1:33:13).
- ↑ Transmissão ao vivo, 2017-10-16 (49:28).
- ↑ 41.0 41.1 41.2 41.3 Transmissão ao vivo, 2022-08-26 (46:52).
- ↑ Transmissão ao vivo, 2020-01-30 (1:18:12).
- ↑
- ↑
- ↑ Entrevista, 2018-08-17 (10:43).
- ↑
- ↑ Transmissão ao vivo, 2017-11-17 (17:34).
- ↑ Transmissão ao vivo, 2017-12-15 (1:34:41).
- ↑ Transmissão ao vivo, 2018-01-18 (2:48).
- ↑ Transmissão ao vivo, 2018-04-8 (PM) (44:11).
- ↑ Transmissão ao vivo, 2018-05-04 (40:47).
- ↑ Transmissão ao vivo, 2017-11-17 (38:35).
- ↑ Massively OP, 2017-06-1
- ↑ 54.0 54.1 54.2 Transmissão ao vivo, 2018-02-09 (20:40).
- ↑ Transmissão ao vivo, 2017-11-17 (28:06).
- ↑ Transmissão ao vivo, 2017-05-03 (27:21).