- Establishing core technical features for the back-end solution.
- Connecting many players into a single zone with 4,000 NPCs.
- Getting good server framerate performance.
- Making the connection through the launcher end.
- Establishing the core node system collection cultural experience.
- Alpha-0 was the invite-only "raffle" alpha that also grants access to some media and influencers.
- Alpha-0 is a part of Pre-alpha testing.
- 1 Alpha-0 gameplay footage
- 2 Alpha-0 participation
- 3 Alpha-0 nodes
- 4 Alpha-0 starting area
- 5 Alpha-0 environments
- 6 Alpha-0 classes, races and genders
- 7 Alpha-0 progression
- 8 Alpha-0 artisan classes
- 9 Alpha-0 combat
- 10 Alpha-0 dungeons
- 11 Alpha-0 party size
- 12 World size
- 13 Alpha-0 NDA
- 14 Alpha-0 easter eggs
- 15 Alpha-0 release schedule
- 16 Alpha-0 security systems
- 17 Alpha-0 graphics system
- 18 Alpha-0 screenshots
- 19 Ver também
- 20 Referências
Alpha-0 gameplay footage
- 2017-10-31 Video - Alpha-0 Work in progress
- 2017-12-15 Livestream
- 2018-01-23 Video - Alpha-0 Underrealm Preview
- 2018-02-09 Livestream
- 2018-02-24 Video - Alpha-0 Dünheim Dungeon Lore
- 2018-04-04 Video - PAX East Pre-Alpha Gameplay
- 2018-05-04 Livestream
- 2018-06-04 Livestream
- Only one node was capable of reaching the Vilarejo stage (at one time).
Alpha-0 starting area
- Flood plains
- Snowy mountains
One of the important aspects of color play is going to be the distinguishing factor between different Underrealms and the regions that exist in the world: Their color influences set them apart from different regions. – Steven Sharif
Alpha-0 classes, races and genders
- Four playable archetypes: Cleric, Mage, Ranger, Tank.
- Two playable races: Kaelar, Empyrean.
- Gender selection.
- Nivelamento was from level 1 to 10.
- New equipment dropped.
- There was a tier-based skill progression where players applied points into individual skills.
Alpha-0 artisan classes
The weapon use ability (precision combo/quicktime event) system is in Alpha-0 but it is a different iteration to what was shown at PAX West 2017. Due to time constraints leading up to Alpha 0, the success range of this system was widened and the UI component was disabled. The plan moving forward is to continue to evolve the system in a fun and more engaging direction based on community feedback.
- Many animations at the moment are first pass, and will be further fleshed out as development continues.
We want combat to be engaging, fun. What you're seeing in our pre-alpha we honestly have not spent a lot of time on combat. Most of this pre-alpha has been spent on establishing core technical features for our proprietary back-end solutions for making a MMO in Unreal. – Steven Sharif
Weapon use ability status
- The weapon use ability that was originally shown at PAX West 2017 was reduced to a basic form in Alpha-0.
- The new combo system will not have the quicktime event that was seen in PAX West 2017.
- This is referred to as Combo system, Combat skills, and Combat tree in Alpha-1 preview and early testing.
Alpha-0 party size
- Water area is considered playable area, but the exact area of land versus water is not known at this time.
480 square kilometers; which is pretty large comparatively to other MMORPGs out there. Now that does not include the lapped spaces: So that is the Underrealm and the portion of the world that it encompasses, which could probably easily take up an additional hundredish square kilometers I would imagine. – Steven Sharif
- The Alpha-0 map was a 4km x 4km area (16 km2).
- The Ashes of Creation Apocalypse battle royale map was 2.5km x 2.5km (6.25 km2).
- The Alpha-1 zone is almost 100 km2 in size. This is approximately 20-25% of the total world size.
Alpha-0 easter eggs
Alpha-0 release schedule
|Alpha||Alpha-0.||December 15, 2017.|
Alpha-0 key raffles
When getting real-time feedback, we want a wide sample of opinions from people that cannot afford to spend four or five hundred dollars on the Braver of Worlds, to the people that can... We want to get a wide, diverse audience from a purchase standpoint, even people that aren't even invested in the game at all, that's why we raffle out to registered users, or just on stream.. – Steven Sharif
Alpha-0 end date
Alpha-0 security systems
- Esses sistemas coletarão dados de usuário e sinalizarão atividades anormais para serem inspecionadas. Isso, junto com a função de reportar jogadores, vai criar um "mapa de atividade" que evidencia situações anormais.
- Jogadores pegos usando hacks serão banidos.
Alpha-0 graphics system
UE4 allows us to do from a graphical fidelity standpoint is create a beautiful world on the front end.
- Transmissão ao vivo, 2017-12-15 (3:48).
- Transmissão ao vivo, 2017-10-20 (50:20).
- Transmissão ao vivo, 2017-09-03 (30:31).
- Transmissão ao vivo, 2017-11-17 (4:52).
- Transmissão ao vivo, 8 April 2018 (PM) (41:44).
- Transmissão ao vivo, 2017-12-15 (15:00).
- MMOGAMES Interview, 8 September 2017.
- Transmissão ao vivo, 2017-10-31 (24:19).
- Transmissão ao vivo, 2017-11-17 (30:34).
- Transmissão ao vivo, 2017-12-15 (1:11:52).
- Transmissão ao vivo, 2017-09-03 (33:28).
- Transmissão ao vivo, 2017-10-16 (11:41).
- Transmissão ao vivo, 2017-10-16 (11:51).
- Transmissão ao vivo, 2017-10-16 (12:08).
- Vídeo, 2018-01-22 (0:01).
- Transmissão ao vivo, 2017-12-15 (1:36:53).
- Transmissão ao vivo, 2018-01-18 (14:00).
- Transmissão ao vivo, 2017-11-17 (14:57).
- Transmissão ao vivo, 2017-09-03 (37:10).
- Vídeo, 2017-08-30 (3:36).
- Transmissão ao vivo, 2018-05-04 (47:57).
- Transmissão ao vivo, 2017-12-15 (58:48).
- Transmissão ao vivo, 2017-12-15 (1:02:22).
- Transmissão ao vivo, 2017-12-15 (1:02:50).
- Transmissão ao vivo, 2018-01-18 (22:50).
- Official Livestream - May 4th @ 3 PM PST - Q&A
- Transmissão ao vivo, 2020-01-30 (1:28:40).
- Podcast, 2018-05-11 (57:42).
- Transmissão ao vivo, 2018-01-18 (22:46).
- Entrevista, 2020-07-19 (53:59).
- Entrevista, 2020-07-18 (1:07:51).
- Transmissão ao vivo, 2018-01-18 (16:34).
- Transmissão ao vivo, 2018-02-09 (4:42).
- Transmissão ao vivo, 2017-11-17 (17:50).
- Transmissão ao vivo, 2017-12-15 (1:33:13).
- Transmissão ao vivo, 2017-10-16 (49:28).
- Transmissão ao vivo, 2020-01-30 (1:18:12).
- Entrevista, 2018-08-17 (10:43).
- February 8, 2019 - Questions and Answers.
- Transmissão ao vivo, 2017-10-31 (24:00).
- Transmissão ao vivo, 2018-09-27 (9:08).
- Transmissão ao vivo, 2020-11-30 (22:43).
- Entrevista, 2020-07-19 (1:21:49).
- Transmissão ao vivo, 2020-11-30 (25:45).
- Transmissão ao vivo, 2017-11-17 (17:34).
- Transmissão ao vivo, 2017-12-15 (1:34:41).
- Transmissão ao vivo, 2018-01-18 (2:48).
- Transmissão ao vivo, 8 April 2018 (PM) (44:11).
- Transmissão ao vivo, 2018-05-04 (40:47).
- Transmissão ao vivo, 2017-11-17 (38:35).
- Massively OP, 1 June 2017
- Transmissão ao vivo, 2018-02-09 (20:40).
- Transmissão ao vivo, 2017-11-17 (28:06).
- Transmissão ao vivo, 2017-05-03 (27:21).