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Epic items
Loot tables
- Mobs drop glint, Itens, and crafting materials in preference to gold.[2][3]
- Glint is not bound to a specific region and can be also dropped by players on death as stolen glint, based on applicable death penalties.[4][5][6][7][2][8]
- The rarity of glint increases with the mob's level.[9]
- Loot tables are disabled for player controlled monsters.[10]
- There is a small RNG chance of looting rare and legendary items or crafting materials from mobs based on the level, status and type of mob. This also applies to harvesting resources with a gathering profession.[11]
- Experience debt decreases the drop rate percentages from monsters.[12]
- Loot (loot tables) from world bosses or dungeon bosses has a small RNG chance of dropping gear (completed items).[13][14]
- There is a much higher chance that materials and unique recipes are dropped that can be used to craft items of equitable value.[13][15][16]
- Legendary equipment is only dropped by Legendary world bosses.[17]
- Loot tables will likely not be affected by weather conditions.[19] This was previously listed as a possible effect.[20]
- There won't be specific loot drops for artisans.[21] Previously it was stated that master gatherers may have the ability to "spoil" a boss' loot.[22]
- Q: Can only one gathering artisan harvest resources from a single boss, or can multiple different artisans harvest different parts from a boss for different resources? For example, a lumberjack gets a special wood from Tumock's tree weapon, while a herbalist gathers the flowers from that same tree.
- A: We don't have the concept of harvesting from bosses. NPCs follow a reward table format, where those reward tables are global. They're not unique to particular players. So, once the NPC is vanquished, you have access to the loot container that is its corpse; and it has a static value of either materials or items that get dropped; and whatever the party loot settings are that you might be a part of, or if you're a solo player you will be able to recover those things.[21]
Itens criados
Itens fabricados estarão no mesmo patamar dos melhores items.[23]
- Os itens de maior tier serão uma combinação de itens fabricados e adquiridos de chefes.[24]
- A raridade dos itens será medida de acordo com o esforço necessário para coletar, processar e fabricar os itens.[23]
- Talvez seja possível para os artesãos determinar o visual dos itens fabricados.[25]
- O nome do artesão está gravado nos itens que fabricar.[27]
Acreditamos que todo item que existe no mundo deveria, de alguma maneira, refletir seu fabricador. Assim, nosso sistema de fabricação será extremamente versátil - dando aos artesãos a habilidade de fabricar itens únicos que representem seus pontos fortes e fracos.[28]
A Fabricação e os Chefes Mundiais serão a principal maneira de adquirir equipamentos de alto nível. Haverão algumas exceções a isso na forma de itens Lendários (apenas um pode ser obtido ou descoberto) e outros equipamentos que podem ser conseguidos, mas queremos que Artesãos e raids do tier mais alto produzam a maior parte do equipamento de alto nível e alta efetividade.[14] – Sarah Flanagan
Item rarities
Item rarities in Ashes of Creation.
- Poor.[29]
- Common.[30][31]
- Uncommon.[30][32]
- Rare.[30][33]
- Heroic.[30][34]
- Epic.[30][35]
- Lendários.[30][36]
- Artifact.[30]
Resource quality
Recursos will have differing tiers of quality for the same resource type.[38] This is somewhat similar to Star Wars Galaxies.[39]
- Gatherers who are more advanced in their artisan tree will unlock higher level harvesting tools that have a greater chance of collecting higher quality resources or proccing a greater quantity.[38][40][41]
- You will have an opportunity to proc certain qualities based on your progression in the Artisan tree. So if you are a gatherer; and as you advance in your gathering, you'll have a higher opportunity to collect better resources.[41] – Steven Sharif
Ver também
Referências
- ↑ Vídeo, 2023-01-27 (16:44).
- ↑ 2.0 2.1 Entrevista, 2020-07-18 (27:11).
- ↑ Transmissão ao vivo, 2017-05-24 (44:14).
- ↑
- ↑ Entrevista, 2023-09-10 (53:47).
- ↑ Transmissão ao vivo, 2021-03-26 (1:07:33).
- ↑
- ↑ Podcast, 2017-05-05 (43:05).
- ↑
- ↑ Transmissão ao vivo, 2017-05-03 (35:25).
- ↑ Entrevista, 2020-07-18 (1:00:15).
- ↑ Ashes of Creation Forums - Former Lineage 2 PvP'er wanting to discuss PvP loopholes.
- ↑ 13.0 13.1 Entrevista, 2020-07-19 (8:43).
- ↑ 14.0 14.1 February 8, 2019 - Questions and Answers.
- ↑ Entrevista, 2020-07-20 (21:57).
- ↑ Transmissão ao vivo, 2018-04-8 (PM) (55:49).
- ↑ Transmissão ao vivo, 2020-07-25 (46:08).
- ↑ Transmissão ao vivo, 2020-12-22 (1:15:01).
- ↑ Transmissão ao vivo, 2022-05-27 (1:14:46).
- ↑ Vídeo, 2022-05-27 (2:21).
- ↑ 21.0 21.1 Transmissão ao vivo, 2024-02-29 (1:22:09).
- ↑ Podcast, 2018-08-04 (1:44:54).
- ↑ 23.0 23.1 Transmissão ao vivo, 2017-05-10 (14:45).
- ↑
- ↑ Transmissão ao vivo, 2017-05-24 (24:19).
- ↑
- ↑
- ↑ About Ashes of Creation.
- ↑ Alpha-1 screenshot.
- ↑ 30.0 30.1 30.2 30.3 30.4 30.5 30.6 Podcast, 2023-12-03 (11:28).
- ↑ Alpha-1 screenshot.
- ↑ Alpha-1 screenshot.
- ↑ Alpha-1 screenshot.
- ↑ Alpha-2 screenshot.
- ↑ Alpha-1 screenshot.
- ↑ Alpha-1 screenshot.
- ↑ Vídeo, 2023-11-30 (30:19).
- ↑ 38.0 38.1 Transmissão ao vivo, 2020-07-25 (1:04:50).
- ↑
- ↑ Transmissão ao vivo, 2020-04-30 (53:11).
- ↑ 41.0 41.1 Entrevista, 2018-10-20 (2:13).