Profissões de coleta

Fonte: Ashes of Creation Wiki
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Gathering tools

Classes artesãs de coleta requerem a criação e o uso de ferramentas de coleta que permitem a coleta de recursos.[2][3]

  • Progressão na classe artesã da coleta abre ferramentas de coleta de nível mais alto que permitem a coleta de recursos de nível mais alto.[4]
    • Um coletor com proficiência máxima abrirá Master toolsets, o que lhe concederá acesso aos coletáveis da mais alta qualidade.[5]
  • Ferramentas terão durabilidade e vida útil.[5][6]
    • A quantidade de usos de uma ferramenta de coleta aumenta conforme o coletor se torna mais proficiente na árvore de artesanato da coleta.[5]
    • Ferramentas podem se tornar inconsertáveis, necessitando que sejam re-fabricadas.[6]
  • Artesãos não precisarão depender de outras árvores para fazer suas ferramentas.[2]

As ferramentas avançam na árvore de artesanato, então a sua capacidade de coletar, processar ou fabricar vai precisar das ferramentas equivalentes necessárias naquele estágio de criação para realizar a sua tarefa. Então você não poderia minar cobre e mithril com a mesma ferramenta.[3]Steven Sharif

O processamento requere blueprints para a construção de edificações que são necessárias para processar recursos.[2]

Gathering tool tiers=

info-orange.pngEsta seção contém informações do teste Alpha-1. Ele será atualizado quando novas informações forem disponibilizadas.

Gathering tools for Mineração, Herbalismo, Lenharia, and Pesca are associated with a resource tier.[7][8] For example: A tier 2 axe can gather tier 1 and 2 lumber and no higher.[9]

Tool rarity Resource tiers Vendor price Vendor location
Common 1 10g Alpha-1 starting area
Uncommon 1 - 2 100g

[[{{{2}}}]] (estágio 1) nodes

Rare 1 - 3 500g

[[{{{2}}}]] (estágio 2) nodes

Epic 1 - 4 2000g

[[{{{2}}}]] (estágio 3) nodes

List of gathering tools

info-orange.pngEsta seção contém informações do teste Alpha-1. Ele será atualizado quando novas informações forem disponibilizadas.
Item Icon Type Resource tiers Rarity Level requirement Source Cost
Apprentice Herbalism Sickle Novice Herbalism Sickel Icon.png Tool Common Apprentice Itens criados
Apprentice Lumberjacking Axe Novice Lumberjacking Axe Icon.png Tool Common Apprentice Itens criados
Axe AxeIcon.png Tool 1 Common 1 Vendor 10
Beginners Pole BeginnersPoleIcon.png Fishing pole 1 Common 1 Vendor 10
Copper Pickaxe CopperPickaxeIcon.png Pickaxe 1 Common 1 Vendor 10
Crude Herbalism Sickle CrudeHerbalismSickleIcon.png Tool Common Itens criados
Cultivator CultivatorIcon.png Tool 1 - 3 Rare 1 Vendor 500
Diamond Tipped Pickaxe DiamondTippedPickaxeIcon.png Pickaxe 1 - 4 Epic 1 Vendor 2,000
Grand Master Mining Pickaxe Grand Master Mining Pickaxe Icon.png Pickaxe Common
Intermediate Pole IntermediatePoleIcon.png Fishing pole 1 - 2 Uncommon 1 Vendor 100
Iron Chopper IronChopperIcon.png Tool 1 - 2 Uncommon 1 Vendor 100
Iron Pickaxe IronPickaxeIcon.png Pickaxe 1 - 2 Uncommon 1 Vendor 100
Journeyman Lumberjacking Axe Novice Lumberjacking Axe Icon.png Tool Common Journeyman Itens criados
Master Lumberjacking Axe Novice Lumberjacking Axe Icon.png Tool Common Master Itens criados
Novice Herbalism Sickle Novice Herbalism Sickel Icon.png Tool Common Novice Itens criados
Novice Lumberjacking Axe Novice Lumberjacking Axe Icon.png Tool Common Novice Itens criados
Novice Mining Axe Novice Mining Axe Icon.png Tool Common Novice Itens criados
Shears ShearsIcon.png Tool Common
Soil Knife SoilKnifeIcon.png Tool 1 Common 1 Vendor 10
Steel Pickaxe SteelPickaxeIcon.png Pickaxe 1 - 3 Rare 1 Vendor 500
Tiller 7a088b0d-ff65-40ad-9ce3-2d0e6eaa77ff-0.png Tool 1 - 2 Uncommon 1 Vendor,Quest rewards 100

Artisan progression

Artisan progression.[10][11][12]
Artisan level Artisan certification Profession limit per character
1-10.[13][14] Novice.[10][15] 22.[10][11]
10-20.[16][14] Apprentice.[10] 5.[10][11]
20-30.[16] Journeyman.[10][12] 4.[10][11]
30-40.[16] Master.[10][12] 3.[10][11]
40-50.[16][17] Grandmaster.[10][12] 2.[10][18][11]

Artisan progression occurs based on experience (repetition of tasks) as well as achievements of certain benchmarks within each artisan branch (Coleta, Processamento and Fabricação).[20][21] Progression in each artisan profession is per-character.[22][23][24][25]

All 22 professions, the players get to be novice of; and then it starts narrowing from there. So, after that you'll only be able to be apprentice of five things. You can be a journeyman in four things. You can be a master in three things; and you can be a grandmaster in two things. So you'll need to narrow, but you can also diversify to support the professions that you want to first push further in.[11]Kory Rice
If you are grand master in that profession you can max out the entire tree. But you can only grand master 2 things.[32]Kory Rice
  • Choosing a specific path in the skill tree allows the player an opportunity to specialize in a certain area. This encourages player inter-dependency, enhancing the artisan experience.[34]
Q: In regards to character level and artisan level. We know that currently there are two separate things. That being said, what prevents a player from staying level one and partying up with a level 50 player to then gather level 50 resources in the high zones? That way, anyone who wants to take those resources will have to kill the gatherer who is level one and get a large amount of corruption for killing a level one as a level 50.
A: Gathering higher level resources requires significant advancement within a particular profession for that gatherable resource. So, if I'm a Miner and I want to access the highest possible mineral, I need to be a master miner; and in order to achieve the master minor status I am going to be gaining adventuring level experience through that process, because many of those quest lines, many of those achievements are facilitated through quest lines. Some of those quest lines interface with adventuring difficulties that are out in the wild at certain levels. So that's going to predicate me- that's going to be a predicate for me to achieve a certain level in order to complete some of these quest lines and achieve that master status. So you will you will likely not see the ability of a level one alt character having the access to high level mineral mining, or any other type of gatherable out there.[35]Steven Sharif

Artisan mastery

A character may only ever be a Master in up to 3 professions and Grandmaster in up to 2 professions across all artisan branches.[10][18]

  • Artisan mastery is no longer restricted to a single branch.[18]
  • Characters may change which professions they master.[39]
Becoming a master Crafter or a master Processor or a master Gatherer should be a significant time investment and resource investment; and because of that it should also be something that when you achieve that status it's like people on the server know who you are.[40]Steven Sharif
  • Masteries aren’t just about making an item. They grant many things, including titles, access to items, bargains, and quests. [41]
  • Previously it was stated that with considerable effort a player can master all professions within a mastered parent artisan class.[42][43] This was later changed to a player being able to master some but not all professions within a mastered parent artisan class.[44][45] This was changed to being able to master up to two or three professions within a mastered parent artisan class (subject to testing).[23] This was changed to being able to master up to two professions.[22] The current stance is only being able to become a Master of 3 professions and Grandmaster of 2 professions across all branches.[10][18]
Q: What would be the daily activities for someone at level 50 with a maxed out artisan tree?
A: The daily activity might be something along the lines of, depending on what type of profession or processor you are, of interacting with fellow artisanship individuals to wheel and deal on supply and demand chains; orchestrating and participating and caravan roads that move materials across the world so that you can satisfy buy orders and/or commission requests. Participating in unique trades and/or dungeon experiences that have the opportunity to acquire unique crafting materials so that you can create the dragon's legendary sword and sell that potentially. Finding unique harvestable materials in remote parts of the world or engaging in treasure map finding for again unique materials and/or processing things. There's a whole host of different intents that are loops for the players to participate in that again are situationally relevant based on the world state.[46]Steven Sharif

Visuais

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Ver também

Referências

  1. Transmissão ao vivo, 2020-04-30 (54:33).
  2. 2.0 2.1 2.2 2.3 Entrevista, 2020-03-27 (9:00).
  3. 3.0 3.1 Entrevista, 2018-05-11 (38:25).
  4. Transmissão ao vivo, 2020-04-30 (53:11).
  5. 5.0 5.1 5.2 Transmissão ao vivo, 2020-07-31 (1:05:58).
  6. 6.0 6.1 crafting tools.jpg
  7. Vídeo, 2022-10-28 (25:11).
  8. Transmissão ao vivo, 2022-10-14 (32:38).
  9. Alpha-1 screenshot.
  10. 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 10.10 10.11 10.12 10.13 10.14 10.15 roshen-mastery.png
  11. 11.0 11.1 11.2 11.3 11.4 11.5 11.6 11.7 11.8 11.9 Vídeo, 2023-11-30 (37:12).
  12. 12.0 12.1 12.2 12.3 Development Update with Freehold Preview.
  13. margaret-artisan-level-1.png
  14. 14.0 14.1 Vídeo, 2023-11-30 (9:36).
  15. Transmissão ao vivo, 2023-06-30 (50:07).
  16. 16.0 16.1 16.2 16.3 Podcast, 2023-12-03 (14:14).
  17. Podcast, 2023-12-03 (2:53).
  18. 18.0 18.1 18.2 18.3 18.4 18.5 steven-mastery-2-branches.png
  19. Vídeo, 2023-11-30 (23:20).
  20. 20.0 20.1 Vídeo, 2023-11-30 (16:40).
  21. Entrevista, 2021-02-07 (36:38).
  22. 22.0 22.1 steven-mastery-cap.png
  23. 23.0 23.1 Transmissão ao vivo, 2022-04-29 (1:13:00).
  24. Transmissão ao vivo, 2019-07-26 (1:09:46).
  25. Transmissão ao vivo, 2017-05-24 (32:07).
  26. Podcast, 2023-12-03 (10:22).
  27. Vídeo, 2023-11-30 (26:38).
  28. Podcast, 2023-12-03 (17:10).
  29. 29.0 29.1 Vídeo, 2023-11-30 (36:00).
  30. artisan mastery5.png
  31. artisan mastery3.png
  32. 32.0 32.1 Podcast, 2023-12-03 (6:23).
  33. roshen-profession-clarification.png
  34. Transmissão ao vivo, 2017-05-10 (6:12).
  35. 35.0 35.1 35.2 Transmissão ao vivo, 2023-04-07 (1:00:55).
  36. Transmissão ao vivo, 2022-10-28 (1:32:38).
  37. Transmissão ao vivo, 2020-07-31 (1:31:11).
  38. 38.0 38.1 Podcast, 2023-12-03 (15:05).
  39. steven-change-mastery.png
  40. Entrevista, 2020-07-20 (18:47).
  41. artisan mastery4.png
  42. artisan mastery1.png
  43. steven-profession-mastery-all.png
  44. steven-profession-mastery.png
  45. artisan skill tree.png
  46. Entrevista, 2023-07-09 (42:51).