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− | [[{{FULLPAGENAME}}|{{ | + | [[{{FULLPAGENAME}}|{{ROOTPAGENAME}}]] means "programmed random occurrence." It's used to describe whenever a random gaming item activates, or a random gaming event occurs.{{web|https://www.lifewire.com/what-is-proc-2483498|Lifewire - Definition of 'Proc' and 'Proccing' in Programming}} |
== Referenced by == | == Referenced by == |
Revisão das 08h23min de 29 de setembro de 2018
Proc means "programmed random occurrence." It's used to describe whenever a random gaming item activates, or a random gaming event occurs.[1]
Referenced by
- Ashes of Creation
- Basic attacks
- Bow skill tree
- Classes
- Combate
- Enchanting
- Epic items
- Game balance
- Gatherable resources
- Coleta
- Gathering tools
- Gear
- Gear enhancements
- Gear proficiency
- Gear progression
- Greatsword skill tree
- Land management
- Loot tagging
- Saques
- Meta
- Passive skills
- Playstyles
- Primary skills
- Processamento
- Progressão
- Rare items
- Resource locations
- Resource quality
- Resource types
- Recursos
- Papéis
- Skill points
- Skill types
- Skill upgrades
- Habilidades
- Stats
- Status effects
- Surveying
- Synergies
- Ultimate skill
- Uncommon items
- Wand skill tree
- Weapon classes
- Weapon combo system
- Weapon progression
- Weapon skills
- Weapon types
- Armas