Recursos subterrâneos
Recursos serão diferentes no subterrâneo.[1]
- Isso afetará as profissões de Plantação e Criação de animais.
- Já que os jogadores só poderão ter uma propriedade, eles devem escolher sua especialização de classe artesã de acordo com se querem possuir terras no subterrâneo ou na superfície.
Underrealm environments
Underrealm environments are vast.[1]
- Caravanas should be able to operate as they do above ground.[1]
- If there's insufficient room for Dragões, another mount type may be utilized.[1]
- Burrowing mounts are being considered as an alternative to flying mounts in the Underrealm.[3]
One of the important aspects of color play is going to be the distinguishing factor between different Underrealms and the regions that exist in the world: Their color influences set them apart from different regions.[4] – Steven Sharif
Seasons above ground will affect the Underrealm.[1]
- This will not be a one-to-one correlation: for example, it won't snow in the Underrealm.
- Tunnel flooding and other effects will be related to the weather above ground.
The seasons above ground will inform what happens underneath. I mean, it's not going to be a direct one-to-one correlation right, not like it's going to be raining in the underworld, but you will see the effects from above happen down below: You might find tunnels being flooded.[1] – Jeffrey Bard
Underrealm nodes
Underrealm nodes and nodes directly above them are considered adjacent but do not exist in the same ZOI.[5][6][7]
- There will be "bleed over" between underrealm nodes and surface nodes in terms of influence and interaction.[6]
- There may be visual cues above ground that indicate influence from underrealm nodes in that area.[6]
That might be a little bit of a departure from our design in the past. I know originally like two-plus years ago we were discussing how those would be independent of each other, but I think as we further defined the layout of the world map itself it made more sense for those to have some interaction and influence that's combined.[6] – Steven Sharif
- Caravan routes will go underground.[8]
- Cercos de base occur in the usual manner.[9]
- There will be underrealm Metropolises.[10]
Ver também
Referências
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Transmissão ao vivo, 2017-06-01 (24:30).
- ↑ Ashes of Creation - The visuals.
- ↑ Entrevista, 2018-08-17 (8:57).
- ↑ Transmissão ao vivo, 2018-01-18 (14:00).
- ↑ Transmissão ao vivo, 2019-03-29 (58:14).
- ↑ 6.0 6.1 6.2 6.3 Transmissão ao vivo, 2019-03-29 (29:17).
- ↑ Transmissão ao vivo, 2017-05-05 (37:52).
- ↑ Transmissão ao vivo, 2017-05-26 (31:44).
- ↑ Transmissão ao vivo, 2017-05-26 (42:45).
- ↑ Transmissão ao vivo, 2017-05-24 (31:39).