Diferenças entre edições de "Template:Alpha-2"

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<blockquote>''Alpha 2 is intended to have pretty much every core system in place to some degree or another... You're going to start seeing systems flesh out a little bit more. That's when you're going to start seeing those systems appear in a little bit more of a polished state.''{{livestream|30 July 2021|42m11|U3WrvtnSMiM}}{{ndash|[[Steven Sharif]]}}</blockquote>
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<blockquote>''Alpha-2 is intending to be obviously a very large chunk of the game's mechanics: a very very big percentage of it.''{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}{{ndash|[[Steven Sharif]]}}</blockquote>
  
 
[[Alpha-2]] is the Persistent alpha.{{livestream|18 January 2018|25m22|mD1q3aTRcPY}}{{quote|alpha and beta phases.png|link=https://www.kickstarter.com/projects/1791529601/ashes-of-creation-new-mmorpg-by-intrepid-studios/faqs#project_faq_206615}} All core game systems are expected to be in place for this test, including:
 
[[Alpha-2]] is the Persistent alpha.{{livestream|18 January 2018|25m22|mD1q3aTRcPY}}{{quote|alpha and beta phases.png|link=https://www.kickstarter.com/projects/1791529601/ashes-of-creation-new-mmorpg-by-intrepid-studios/faqs#project_faq_206615}} All core game systems are expected to be in place for this test, including:
  
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* [[Node progression]] to {{nodestage|5|City}} and potentially {{nodestage|6|Metropolis}}.{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}
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* Actual [[Sieges|sieges]] in the real sense.{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}
 
* [[Tulnar]] [[Races|race]].{{livestream|8 April 2018 (AM)|2m17|cY-JEV49xYY}}
 
* [[Tulnar]] [[Races|race]].{{livestream|8 April 2018 (AM)|2m17|cY-JEV49xYY}}
* Three [[Ship classes|ship classes]].{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}{{livestream|27 September 2018|54m02|DABir_vvMfY}}
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* [[Naval content]].{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}
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** [[Naval warfare]].{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}
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** Three [[Ship classes|ship classes]].{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}{{livestream|27 September 2018|54m02|DABir_vvMfY}}
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** Ships will have functioning [[Cannons|cannons]] but the [[Ship building|ship building]] [[UI]] may not be complete.{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}
 
* [[Artisan classes]] will be fully implemented.{{interview|7 February 2021|35m30|RS3e0vuj5lA}}
 
* [[Artisan classes]] will be fully implemented.{{interview|7 February 2021|35m30|RS3e0vuj5lA}}
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* [[Auction houses]].{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}
 
* All [[Archetypes|archetypes]] will be available.{{podcast|29 September 2021|23m00|FkWLLLOlm2E}}
 
* All [[Archetypes|archetypes]] will be available.{{podcast|29 September 2021|23m00|FkWLLLOlm2E}}
 
** Some [[Secondary classes|secondary classes]] and [[Augments|augments]].{{interview|20 October 2018|12m38|x55xkOprpUo}}{{livestream|28 March 2020|1h41m11|d6MJfCNq8uI}}
 
** Some [[Secondary classes|secondary classes]] and [[Augments|augments]].{{interview|20 October 2018|12m38|x55xkOprpUo}}{{livestream|28 March 2020|1h41m11|d6MJfCNq8uI}}
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** [[Primary skills]] are expected to be very different to those in [[Alpha-1]].{{podcast|29 September 2021|23m00|FkWLLLOlm2E}}{{livestream|24 September 2021|1h18m06|tVWJQY8K8NY}}
 
** [[Primary skills]] are expected to be very different to those in [[Alpha-1]].{{podcast|29 September 2021|23m00|FkWLLLOlm2E}}{{livestream|24 September 2021|1h18m06|tVWJQY8K8NY}}
 
** [[Weapon skills|Weapon skill trees]] will be present to augment the [[Weapon use combo system|combo system]].{{livestream|24 September 2021|1h19m17|tVWJQY8K8NY}}
 
** [[Weapon skills|Weapon skill trees]] will be present to augment the [[Weapon use combo system|combo system]].{{livestream|24 September 2021|1h19m17|tVWJQY8K8NY}}
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* [[Freeholds]].{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}
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* [[Crop rotations]].{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}
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* [[Climates|Climate system]].{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}
 
* [[Religions]].{{interview|20 October 2018|0m00|x55xkOprpUo}}
 
* [[Religions]].{{interview|20 October 2018|0m00|x55xkOprpUo}}
 
* [[Family summon]] mechanic.{{quote|steven-family-summon-2.png|link=http://www.reddit.com/r/AshesofCreation/comments/i9k5rp/family_fast_travel_is_an_awful_idea_in_its/g1hru73/}}
 
* [[Family summon]] mechanic.{{quote|steven-family-summon-2.png|link=http://www.reddit.com/r/AshesofCreation/comments/i9k5rp/family_fast_travel_is_an_awful_idea_in_its/g1hru73/}}

Revisão das 20h49min de 30 de setembro de 2021

Alpha-2 is intending to be obviously a very large chunk of the game's mechanics: a very very big percentage of it.[1]Steven Sharif

Alpha-2 is the Persistent alpha.[2][3] All core game systems are expected to be in place for this test, including:

Cidade (estágio 5) and potentially

Metrópole (estágio 6).[1]

UI, tutorial systems, and much of the questing will remain placeholder for Alpha One, and won't really come online until Alpha Two.[15]Steven Sharif

Alpha-1 and Alpha-2 testers may be invited to participate in spot testing prior to the Alpha-2 release.[16]