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m (Text replacement - "https://go.twitch.tv/videos/175028745" to "https://youtu.be/L30qJOqZUAg") |
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[[File:mushrooms.png|thumb|500px|Mushrooms found in an underground cave.<ref name="pax">[https://youtu.be/L30qJOqZUAg?t=00h10m48s PAX West livestream footage, 3 September 2017.]</ref>]] | [[File:mushrooms.png|thumb|500px|Mushrooms found in an underground cave.<ref name="pax">[https://youtu.be/L30qJOqZUAg?t=00h10m48s PAX West livestream footage, 3 September 2017.]</ref>]] | ||
+ | [[File:Flower angler (Fangler).png|thumb|500px|Flower angler (Fangler). Some unique [[Gathering|gatherables]] are actually [[Mobs|monsters]] laying in wait for someone to try to harvest them... and then they strike!<ref name="fangler">[[File:Gathering.png|350px]]</ref>]] | ||
[[Gathering]] is one of the [[Artisan classes|artisan classes]] in [[Ashes of Creation]].<ref name="pax"/> | [[Gathering]] is one of the [[Artisan classes|artisan classes]] in [[Ashes of Creation]].<ref name="pax"/> | ||
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* Resources won't be locked to the [[Nodes|node]] system. | * Resources won't be locked to the [[Nodes|node]] system. | ||
* Resources that can be gathered do not highlight as gatherable.<ref name="pax"/> | * Resources that can be gathered do not highlight as gatherable.<ref name="pax"/> | ||
− | * Some unique resources may be monsters in disguise or have monsters defending them.<ref>[[File:Gathering.png|350px]]</ref> | + | * Some unique resources may be [[Mobs|monsters]] in disguise or have monsters defending them.<ref name="fangler">[[File:Gathering.png|350px]]</ref> |
== Harvest skill == | == Harvest skill == |
Revisão das 17h19min de 24 de novembro de 2017
Coleta is one of the artisan classes in Ashes of Creation.[1]
- What can be gathered is discovered by trial and error and learning their visuals.
- Gathering within a node's Zona de influência (ZOI) will contribute to its experience growth.
- Pesca is confirmed part of the gathering artisan class.[3]
- There won't be AFK fishing.
- Herbalismo will be in Ashes of Creation.[4]
Recursos
Gatherable resources occur in locations where you would expect them to be organically.[5]
- Resources exist as a cluster and last until the full resource is depleted.
- Once a resource is depleted from one location it may respawn somewhere else.
- Some resources may respawn on a cooldown basis.
- Resources won't be locked to the node system.
- Resources that can be gathered do not highlight as gatherable.[1]
- Some unique resources may be monsters in disguise or have monsters defending them.[2]