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Eventos mundiais
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↑ MMOGames interview, January 2017
Eventos mundiais (also called Pop-up events) are small-scale triggered events that exist within open areas of wilderness or POIs.[2][1][3]
- World events are triggered (and progressed) based on various predicates in the world, such as player activity, resource harvesting, trade caravans, node states, and story arcs.[2]
- World events adapt to the strength of the participants. The more players participating in an event the more challenging the event will become and the higher the rewards will be for completing the event.[4][2][1]
- Participation is not based purely on numbers of players joining the event.[5]
- Player power and NPC power is not scaled up or down, rather the number and types of NPCs in the event will be affected.[5]
- We're not talking about scaling up the player's power, scaling down the power of the NPCs, but rather how many additional spawners start to activate, what different types of NPCs start to join; are they going to be elites? Is there a boss? Those types of things are scalable as part of the event system.[5] – Steven Sharif
- Any player can join a world event.[1]
- Joining a world event as a party will merge the party into the event's raid group.[6]
- Players can remain in the raid group after the event or convert back to a party if they choose to do so.[7]
- Some events incorporate random story-driven interruptions to the normal flow of the world, such as blocking off specific roadways, having a random raid boss, or mobs appear unexpectedly in a zone. Some may lead to wider consequences, such as climate change, plagues, volcanic eruptions, forest fires, or other natural disasters if they are not addressed.[9][10][11][12][13]