NPC types
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- Agricultural supplies merchants
- Animated Armor Mobs
- Arachnids
- Beetles
- Black market vendors
- Bosses
- Caravan masters
- Commodities vendors
- Construction foreman
- Cyclops
- Demons
- Dragões
- Elder dragons
- Farmhands
- Haunted Armor
- Hired NPCs
- Living statues
- Mercenary NPCs
- Merchants
- Minotaurs
- Mobs
- Mushroom (mobs)
- Mushrooms
- NPC guards
- Najash
- Naval NPCs
- Player stall NPCs
- Priests
- Profession NPCs
- Quest givers
- Raptors
- Requisition agents
- Scholars
- Scorpions
- Siege NPCs
- Skeletons
- Spirits
- Stoneworks merchants
- Tavern NPCs
- Undead
- War Beast
- Woodshop merchants
- Zombies
NPC variants
There will be variants of the monthly cosmetics for NPCs and Mobs.[2][3]
We've mentioned this before about what the cosmetics do, but all of those pre-order pack items allow us to create the world. They're the NPCs in the world. They help us make NPC variants. The clothing and costumes are costumes that we'll be putting on NPCs. You're actually helping us create the world.[4] – Margaret Krohn