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Landmarks
Landmarks are scattered throughout the world, allowing players to judge their position on the map.[1]
From a lore perspective these statues have been around for a long time; and they are representative of the civilizations that existed once on this world before.[1] – Steven Sharif
Major visual landmarks. You can look all the way across the horizon have an idea where you're going or where to meet friends or where to meet just based on these huge landmarks in the world.[1] – Mat Broome
Notable landmarks
- Aela
- Drythorne Gulch
- Gemspring
- Hall of Judication
- Highwaymen Hills
- Kyron'Dun
- Lonely Oak Creek
- Remains of Oakenbane Keep
- The Ruins of Thanalas
- The Wreckage of Carphin
- Titan's Ring
Mapa de mundo
The world of Verra features an in-game viewable world map. This map is not randomly generated, and begins covered in a fog of war.[5] Players will not be able to see the world until they have explored it or gathered information about it. The world is also full of imperfect information, which will require the player to act on it for verification.[6]
- For example, you may hear a rumor in a tavern that tells you the location of a cave full of weak Kobolds, but this was not accurate as the rumor was started by well-equipped bandits in order to waylay overconfident adventurers.[6]
- Information about the world will be presented directly to players through the world map UI as it is gathered.[7][8]
- Node tax rates will be visible on the world map by hovering over a node location on the UI.[9]
- The map UI will potentially incorporate player created location markers that are visible by other party members.[10]
- Previously, detailed information about the world was only available through the Library unique node building.[11]
- The map will have geographical choke points caused by non-traversable obstacles (such as Mountains).[14][15][16]
- Even though we're an open-world that doesn't mean that from a design perspective, especially with the way our economic systems work, that we will want to create Geographic choke points.[15] – Steven Sharif
- Zones in Ashes of Creation will cater to all levels.[17]
Verra
The name of the Ashes of Creation world is Verra.[20]
- Verra exists in the material plane.[19]
- There are constellations and multiple moons in the night sky of Verra.[21][22]
- Players start in Verra a few short months after the very first expeditionaries were sent through the divine gateways when they opened from Sanctus.[23]
Visuais
Ver também
Referências
- ↑ 1.0 1.1 1.2 1.3 Transmissão ao vivo, 2018-08-17 (10:01).
- ↑ Blog - Development Update with New Map and Feature Discussions.
- ↑ 3.0 3.1 Transmissão ao vivo, 2022-08-26 (46:52).
- ↑ Vídeo, 2023-01-27 (4:39).
- ↑ Entrevista, 2017-05-22 (22:54).
- ↑ 6.0 6.1 The mighty beard!
- ↑ Transmissão ao vivo, 2023-09-29 (1:14:29).
- ↑ 8.0 8.1 MMOGames interview, January 2017
- ↑ Transmissão ao vivo, 2023-09-29 (1:11:22).
- ↑ Transmissão ao vivo, 2022-05-27 (2:33).
- ↑ Blog: Know Your Nodes - Scientific Node Type
- ↑
- ↑ Transmissão ao vivo, 2017-05-19 (37:03).
- ↑ Transmissão ao vivo, 2022-08-26 (53:26).
- ↑ 15.0 15.1 Transmissão ao vivo, 2020-06-26 (1:25:11).
- ↑ Transmissão ao vivo, 2020-10-30 (1:19:13).
- ↑ Transmissão ao vivo, 2017-05-15 (30:53).
- ↑ Transmissão ao vivo, 2022-08-26 (50:40).
- ↑ 19.0 19.1 Transmissão ao vivo, 2020-11-08 (0:00:00).
- ↑ Vídeo, 2017-09-04 (1:16).
- ↑ Vídeo, 2022-12-02 (11:11).
- ↑ Transmissão ao vivo, 2022-02-25 (1:15:50).
- ↑ Transmissão ao vivo, 2022-12-02 (1:16:19).