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Diferenças entre edições de "Group dynamics"

Fonte: Ashes of Creation Wiki
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[[Ashes of Creation]] aims to bring players together in many ways and so group dynamics are an important feature of the game.<ref name="group">[https://www.ashesofcreation.com/group-dynamics/ Group dynamics blog.]</ref>
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Group dynamics aim to bring players together.<ref name="group">[https://www.ashesofcreation.com/group-dynamics/ Group dynamics blog.]</ref>
  
Ashes of Creation is still very much in-development. These systems could easily change through playtesting and player feedback.<ref name="group"/>
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Ashes of Creation is still very much in-development. These systems could change through playtesting and player feedback.<ref name="group"/>
  
 
== Group sizes ==
 
== Group sizes ==
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* The party size is eight (8) players for a single group.<ref name="group"/>
 
* The party size is eight (8) players for a single group.<ref name="group"/>
 
* [[Raids]] will have 40 man groups.<ref>[https://youtu.be/hIVnt8SDdrY?t=2079 Ashes of Creation Q&A, 9 May 2017]</ref>
 
* [[Raids]] will have 40 man groups.<ref>[https://youtu.be/hIVnt8SDdrY?t=2079 Ashes of Creation Q&A, 9 May 2017]</ref>
* [[Arenas]] will have 1 man, 3 man, 5 man and possible 20 FFA group sizes <ref>[[File:partysize.png]]</ref>.
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* [[Arenas]] will have 1 man, 3 man, 5 man and possible 20 FFA group sizes.<ref>[[File:partysize.png]]</ref>.
  
 
== Looting rules ==
 
== Looting rules ==

Revisão das 19h49min de 15 de outubro de 2017

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Group dynamics aim to bring players together.[1]

Ashes of Creation is still very much in-development. These systems could change through playtesting and player feedback.[1]

Group sizes

  • The party size is eight (8) players for a single group.[1]
  • Raids will have 40 man groups.[2]
  • Arenas will have 1 man, 3 man, 5 man and possible 20 FFA group sizes.[3].

Looting rules

Ashes of Creation intends to use traditional loot rules, selected by the party leader.[1]

Lootmaster

A lootmaster (or master looter) is a player designated by the party leader to decide how loot is distributed in a party or raid.[4]

Round-robin

With round-robin looting, party members take turns looting.[5]

Need before greed

This is a traditional need before greed system based on dice rolls.

Bidding system

Intrepid are investigating a potential bidding system, which allows players to bid on instead of rolling for them.[1]

  • The highest bidder wins the item.
  • The gold then goes into a pool that is split among the rest of the party members.

Party Roles

There will be traditional Tank, DPS, and Support roles in Ashes of Creation.[1]

  • Although traditional roles are present, players should not feel branded by their primary archetype.
  • Skill augments available through the class system allow characters to be personalized outside of their primary role.
  • Players can also double down on their archetype choice to strengthen their primary role.

Referências