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Diferenças entre edições de "Template:Static housing destructibility"

Fonte: Ashes of Creation Wiki
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[[Static housing]] will be destroyed if the [[Nodes|node]] delevels below stage 3 ([[Village]]).<ref name="livestream-18-July-2017-39:04">[https://youtu.be/G4-Sb3dN2hQ?t=39m04s Livestream, 18 July 2017 (39:04)]</ref>  
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Following a [[Node siege]], [[Static housing|static housing]] will be scaled back or [[Static housing destructibility|destroyed]] based on the [[Node advancement|advancement]] of the [[Node|node]].<ref name="livestream-18-July-2017-40:14">[https://youtu.be/G4-Sb3dN2hQ?t=40m14s Livestream, 18 July 2017 (40:14)]</ref>  
  
* [[Player housing|Housing]] designs will be retained and can be placed again later.<ref name="livestream-19-May-2017-28:04">[https://youtu.be/LUJugtqTBxw?t=28m04s Livestream, 19 May 2017 (28:04)]</ref>
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* If the housing was purchased at a higher advancement than the node currently is then it will be destroyed, otherwise the housing will be scaled back.
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* [[Player housing]] designs are retained and can be placed again later.

Revisão das 03h07min de 24 de outubro de 2017

Following a Node siege, static housing will be scaled back or destroyed based on the advancement of the node.[1]

  • If the housing was purchased at a higher advancement than the node currently is then it will be destroyed, otherwise the housing will be scaled back.
  • Residência de Jogadores designs are retained and can be placed again later.
  • Livestream, 18 July 2017 (40:14)