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2022-09-30 Livestream
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Transmissão ao vivo, September 30, 2022. Read the transcript.
Referenced by
- Talk:2022-09-30 Livestream
- Active blocking
- Active skills
- Aelan
- Aelan appearance
- Afiliações
- Air Strike
- Animated Armor
- Animation canceling
- Animations
- Appearance slots
- Modelos
- Architecture
- Arenas
- Armadura
- Artistic style
- Ashes of Creation
- Definition:Auto-attack
- Axes
- Backs
- Basic attacks
- Belts
- Berylscale Band
- Boots
- Boss mechanics
- Bow skill tree
- Bows
- Bowsinger
- Buffs
- CC
- File:CLIPLivestream-2022-09-30-1:02:09.mp4
- File:CLIPLivestream-2022-09-30-1:03:17.mp4
- File:CLIPLivestream-2022-09-30-1:03:58.mp4
- File:CLIPLivestream-2022-09-30-1:05:01.mp4
- File:CLIPLivestream-2022-09-30-59-20.mp4
- File:CLIPLivestream-2022-09-30-59:20.mp4
- Call of the Wild
- Camera
- Caravan PvP
- Caravan PvP incentives and risks
- Caravan destruction
- Caravanas
- Personagens
- Character appearance
- Character naming
- Character sheet
- Class kits
- Classes
- Climate
- Cloaks
- Clothing
- Clubs
- Coastal nodes
- Collision
- Combate
- Combat revamp
- Cosméticos
- Crowd control
- Crowd control breaks
- Daggers
- Damage
- Debuffs
- Ambientes Destrutíveis
- Diminishing returns
- Directional attacks
- Dual wielding
- Dungeon difficulty
- Masmorras
- Dwarven appearance
- Elemental Empowerment
- Empyrean
- Enchanting
- Ambientes
- Evasion
- Falconer
- Game balance
- Game design
- Gear
- Gear appearance
- Gear appearance priority
- Gear enhancements
- Gear loadouts
- Gear proficiency
- Gear progression
- Gear slots
- Gloves
- Greatsword skill tree
- Dinâmicas de grupo
- Group sizes
- Hammers
- Harbors
- Hasting Snipe
- Hawkeye
- Heartseeking Snipe
- Held abilities
- Helmets
- Highwayman system
- Hitboxes
- Hunting grounds
- Hybrid combat
- Idle animations
- Indirect fire skills
- Gastos de itens
- Jewel cutting
- Jewelry
- Kaelar
- Kickstarter
- Lances
- Laria Lemonte
- Nivelamento
- List of biomes
- Living Statue Knight
- Living statues
- Longbow basic attack
- Loot
- Loot tagging
- Saques
- Maces
- Mainhand
- Mariner classes
- Melee skills
- Melee weapons
- Meta
- Minotaurs
- Mobility
- Najash
- Name reservations
- Nameplate
- Naval
- Combate naval
- Necklaces
- Niküa
- Node layout and style
- Offhand items
- One-handed weapons
- Open-world PvP
- Orbs
- Pants
- Passive skills
- Personal caravans
- Player movement
- Playstyles
- Polearms
- Primary skills
- Priscilla Landerer
- Progressão
- PvE
- Pvp
- Pyrian
- Missões
- Archive:Quick Shot
- Raças
- Racial appearance
- Racial influences
- Raids
- Ranged skills
- Ranged weapons
- Ranger
- Ranger classes
- Ranger skills
- Respeccing
- Rings
- Roads
- Rogue
- Role o jogo
- Papéis
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- File:SSLivestream-2022-09-30-58:59.28.png
- Sabletooth Cub
- Scepters
- Scion
- Scout
- Seasonal cycles
- Seasonal events
- Variação sazonal
- Seasons
- Sentinel
- Shields
- Ship building
- Ship classes
- Ship components
- Ship navigation
- Ship repair
- Ship status effects
- Ship workstations
- Navios
- Shoulders
- Skill points
- Skill types
- Skill upgrades
- Habilidades
- Snare abilities
- Snipe
- Organizações sociais
- Solo players
- Sootheroot Satchel
- Soulbow
- Spears
- Spell focuses
- Spellbooks
- Stats
- Status effects
- Staves
- Strider
- Summoner
- Summoning ships
- Switching archetypes
- Synergies
- System driven caravan initiation
- Target markers
- Targeted skills
- Definition:Templated-abilities
- Templated skills
- Terrorgore Raincaller
- Terrorgore War Horn
- The Ashen Haunt
- The Tower of Carphin
- The Wreckage of Carphin
- The fall
- Threat assessment
- Tides
- Titan's Ring
- Two-handed weapons
- Ultimate skill
- Undead
- Universal skills
- Interface do usuário
- Wand skill tree
- Weapon attack cone
- Weapon classes
- Weapon combo system
- Weapon progression
- Weapon skills
- Weapon swapping
- Weapon types
- Weapon weights
- Armas
- Winds
- World
- Wrists
- Zombie Shambler