Kickstarter

Fonte: Ashes of Creation Wiki
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The Ashes of Creation Kickstarter crowdfunding campaign launched with a $750,000 funding goal on May 2, 2017.[1]

  • Campaign concluded on June 3, 2017 with 19,576 backers, raising $3,271,809.[2]

This project is primarily self funded, and we’re dedicated to staying true to our vision and not being compromised. The core product can be delivered with our current capital and the crowdfunding goal. Going forward, we are dedicated to keeping our vision consistent with our philosophies and adding features whenever possible.[3]

Kickstarter packages:

Badge Package
Badge Explorer 01.png Explorer
Badge Settler 01.png Settler
Badge Pioneer 01.png Pioneer
Badge Founder 01.png Founder
Badge WoO 01.png Warrior of old
Badge BoW 01.png Braver of worlds
Badge LoM 01.png Leader of men
royalty icon.png Royalty
hero of the people icon.png Hero of the people
AvatarOfThePhoenix01Large4.png Avatar of the phoenix

Crowdfunding package upgrades

Upgrades to Kickstarter and Crowdfunding do verão packs are available in the store for the difference in package price.[4]

Stretch goals

Jogos de salão

Jogos de salão (tavern games) are games that are played in player-built taverns or in-node taverns.[5]. Some will be dice games, others will be card games; and some will be less savory.[6]

The idea behind the tavern games is to create another social interface. This is where players that are loving the RP aspect of MMORPGS- they want to walk into a tavern and meet new people and play games.[7]Steven Sharif
  • These games will involve aspects of both chance and skill.[6]
  • They must be played between 2 or more people.[6]
  • Players will be able to wager in-game currency against other players.[6]
    • The developers are considering a secondary currency for tavern games that would enable purchase of cosmetic items through a secondary currency market.[7]
    • There may be a ladder system that contributes to gaining this currency based on placement on the ladder.[7]
    • The alternative is to use the regular currency (gold).[7]
  • A portion of the income from the game goes to the tavern owner or node.[5][6]
  • Parlor games will vary based on the predominant race of a node.[7][6][8]
  • There may be unique games that can be acquired through adventuring in the world.[7]
  • Tavern owners dictate the table cost of parlor games. The node's mayor dictates the tax rate that applies when money exchanges hands.[9][10]
When a player wants to engage in a game, they may sit at a table, and another player may sit down with them. At that point the gameplay layer for the mini game will open in a user interface window. Depending on the type of game.[10]Steven Sharif

Jogos de salão were a Kickstarter stretch goal.[11]

Cute small pets

Doggit and Peacat pets. Winners of the Kickstarter Cute small pets stretch goal vote.[12][13]

Cute small pets were a Kickstarter stretch goal.[14]

Montarias de grupo

Montarias de grupo para múltiplos passageiros foram desbloqueadas durante o financiamento no Kickstarter.[15][16]

  • Essas Montarias serão do tamanho de elefantes ou maior.[17]
  • Montarias de grupo serão mais raras e mais difíceis de ser obtidas do que montarias regulares.[18]
  • Haverá um limite para o número de passageiros (para cada tipo de montaria de grupo).[18]
  • Pode ser que existam sistemas de combate específicos para passageiros em certos pontos da montaria de grupo. [18]

As montarias de grupo serão montarias bem difíceis de serem adquiridas, mas quando adquiridas, serão divertidas e necessárias no gameplay. Então a intenção é tê-las imponentes.[17]Steven Sharif

Backer only weapon skins

Kickstarter backers will receive a unique weapon skin.[19]

  • Usable on all types of weapons.
  • Include subtle and tasteful glow/particle effects.

Enhanced naval content

Naval content refers to content above and below the sea.[22][23]

Enhanced naval content was unlocked as part of the $1,500,000 Kickstarter stretch goal.[28]

There will not initially be naval content (such as a Dark Lake) in the Underrealm, but this may be something that gets added in future expansions.[29]

There won't be class abilities that are specific to naval content, but some utility skills (such as underwater breathing) may be of some benefit.[30]

Backer only armor skin

All Kickstarter backers receive a unique armor skin set.[2]

The Underrealm

Underrealm node concept art.[31]

One of the aspects of the Lore behind the Tulnar was that in the pantheon of gods that exist- having foretold the future through the Goddess of Fate to the Goddess of Creation- these areas in the Underrealm were created in to allow for refuge for which the gods knew would be left behind that couldn't make it to Sanctus. So that was a pre-thought there in the creation of the Underrealm to facilitate that realm where refugees could seek.[32]Steven Sharif

Alpha-0 Underrealm Sharptooth cat mob concept art.[33]

We plan to have the Underrealm really pervasive throughout the game itself, a part of the open world. It will introduce some unique elements such as the type of monsters you see, the type of crops you can grow and houses you can have.[34]Steven Sharif

The Underrealm is a rich environment where bio-luminescence abounds in the fauna and flora that exist here. These deep caverns and underground valleys provide new destinations for civilization to develop. Bringing the node system into the depths of the world may awaken darker creatures than the surface.[35]

  • The Underrealm is estimated to be not too much bigger than 100 km2 in area.[36][37] It is not contiguous space across the entire map. There will be areas that are obstructed by chasms or other features.[38][39]
The expansiveness of the Underrealm itself is quite large. It does persist across across a lot of the playable game area that's above ground. So there are alternatives in the Underrealm for passages and traversal throughout the world.[40]Steven Sharif
  • The location of Underrealm entrances throughout the world is focused around natural geographic choke-points that exist above ground. This provides alternate subterranean routes that can be used by caravans, raids, and other player activities.[36][38][39]
The Underrealm is intending to be bespoke segments of Underrealm territory that are available around areas of choke-point in the world map that are above ground, which are provided for caravan transit across the world. So those caravans as they're approaching these choke-points on land, they will have alternate route options to go down into the Underrealm and to try to traverse that space, as opposed to the choke-points.[38]Steven Sharif
  • Not all entrances to the Underrealm will be open at the same time. This can shift dynamically (based on node states) that cause different routes to open up, which may be more or less advantageous than other routes.[39]
  • There will be bodies of water such as rivers and lakes in the Underrealm that house unique species of fish.[41][42]
    • There won't be boats and other water vehicles in the Underrealm.[41]
There will absolutely be Underrealm lakes and rivers. Those will be locations and very important ones for unique material goods like certain types of fish that players will be able to go down and fish with. But there will not be the use of boats and vehicles within the water- water vehicles of the Underrealm, at least not for launch.[41]Steven Sharif

Backer only aquatic mount

Tidesnapper is an aquatic mount that has the ability to glide through the water.[45]

Organizações sociais

Organizações sociais are ways for players to interact with the world around them in a different manner. They are about creating micro communities within the game.[47]

[[{{{2}}}]] (estágio 4).[48]

The whole idea of these societies is that they are a mechanism for progression that do not have to rely on your level progression. These are different progression paths that players can participate in. If you don't want to leave a node in your gameplay experience and you want to find as much as you can do within that city, these offer those things. Now, some quests might take you outside of the city to hunt and pursue things, but you could also perfectly be a person that is a merchant and purchases them from other travelers instead of having to go do it yourself. We want to offer players a diverse method of progression; and these systems house those benefits.[49]Steven Sharif
Sometimes two organization's goals might not align with each other and there'll be conflict there, but it's not going to be like everybody in the Traders Guild is at war with everybody in the Thieves Guild.[50]Jeffrey Bard
  • Social organizations are run by NPCs, however there will be ranks that certain members can attain that will grant some influence over the organization.[51]
Q: Is the team developing social and religious organizations in a modular way so that player created ones could be made to exist later?
A: We are not developing those in a modular way because there is a very specific intent for those those disparate paths; and they are unique paths of progression that's intended both with a religious system as well as the social organization; and there are certain reward structures that live at the end of those paths- at the top of those paths you might say that we might not want to leave in the hands of players to modularize. Not that it's not something we can do, but rather keeping containers for certain types of reward structures helps to guard against more balance breaking issues.[54]Steven Sharif

Backer only dye set

Dyes are one-time use items that apply a cosmetic color change across all dyeable items that are equipped on a player's character (paper-doll).[55][56][57]

  • Two dye channels are provided per character that together influence up to 50% of the gear that is equipped by that character.[55]
    • The first dye channel is for lower grade dyes that influence 10 to 20% of armor appearance on that character.[55]
    • The second dye channel is for higher tier dyes that influence up to 30% of armor appearance on that character.[55]
  • The original design allowed individual items to be dyed with different dyes.[56]
One of the things that we want to do- again talking about player agency- is we want to give them the ability to change the appearance of their armor sets that they're wearing; and the way we've approached the dye solution is through a channeled system. We have a two channel dye system where the first channel is a lower grade dye that it has influence over between 10 to 20 percent of your overall armor appearance; and then the second channel dye is a higher tier dye that you have to acquire; and by doing so you can influence the remaining thirty percent- up to thirty percent of that armor appearance: So up to a total of fifty percent influence that can occur across all the pieces that you wear. Now one unique approach to the way we're doing this dye system is we're not allowing individual dyes to be applied on individual items, but instead we keep a cohesion across the set by applying that dye channel to your character; and when you equip a piece with your overall character it will assume that dye channel from your paper doll. So you apply the dyes to your character and when you equip a piece of item it will take that dye and it will influence the channel over that particular piece so that it comes into alignment. And what the reason that we're doing that is there's a lot of options with regards to customization for your character appearance, whether it be through transmog, through costumes, through mixing and matching sets and pieces that you can wear; and what we want to avoid is the rainbow effect where these pieces do not look good together and it creates the clown that's walking down the street.[55]

The Kickstarter dyes are sets of unique colors that are not obtainable by players who did not participate in Crowdfunding. These dyes are not usable as normal dyes are. Instead they are used to override the color of another dye obtained in game.[58]

  • They are assigned to a character from a user's account management page.[58]
  • They do not expire, so they may be used to continually override dye colors.[58]
  • Once a dye has been overridden it becomes a bound dye to that character, so the colors cannot be sold for in-game benefit.[58]
  • When an item is sold or transferred, color changes are reverted.[58]

New Underrealm race

Tulnar character model concept art of the three base influences.[59]

The Tulnar society has more of a caste like system, where based on what physical features you show, based on where your ancestry and lineage lie between the races that came together to make the Tulnar, determines your order in that caste system to a degree. So when players get to create their characters and determine whether they are going to have heavy influences of reptilian, mammalian, humanoid; that's going to determine their reception from NPCs as well when they interact with those Tulnar PCs.[60]Steven Sharif

Underrealm concept art.[35]

How will the Tulnar perceive their ancestors, the children's, children's, children, of their ancestors returning back to Verra? I think majority of the disposition is going to be, these are the descendants of those responsible for the tragedy that befell our world... And I think that you'll see a disparity between the younger Tulnar and the older Tulnar and their reception to those who are coming new. I think that's normal. I think that's expected. I think that creates an interesting tension; and I think that is a nice contextualization to some of the stories that might be told and interfacing between the Tulnar cultures and those of the returning descendants.[61]Steven Sharif

TulnarAlpha.png Tulnar (pronounced Tull-nar[62][63]) is a playable race in Ashes of Creation.[64][65] The (ancestors of) the Tulnar fled to the Underrealm to escape the Corruption that befell Verra.[66] The Tulnar is a combination of four major races and many minor races that were left behind on Verra after the apocalypse.[67][68][69][65]

They're a combination of the leftover races, not just the leftover major race populations, but the leftover minor races as well; and that's what gives them their attributes that are bestial, or reptilian, humanoid; and that players can use sliders to influence the visual representation of. But in a similar fashion, their cultural markers are also going to be a combination of different influences, so they're very differently constructed culture than what is found in the other eight races.[67]Steven Sharif
Were the Tulnar a result of corruption in their creation, or was it purely a crossbreeding between the multiple minor and major races that existed in the Underrealm during the after the apocalypse? They are not a result of corruption. So there is no corruption that was that was taken into account during their creation.[75]Steven Sharif

The Tulnar race is expected to be in place for Alpha-2.[76]

Backer only mount barding

Barda de Montarias cosmetic reward for backing at the Leader of Men level.[79]

Barda de Montarias (também referida como sela) é um tipo de Armadura para Montarias em Ashes of Creation. Bardas de montaria são um conceito similar às armaduras de jogador.[80]

  • Quanto maior o nível da barda, mais bonita ela será.[80]
  • As bardas terão multiplos componentes que serão equipados. Cada componente melhorará os Stats da montaria, como pontos de vida e velocidade.[81][80]
  • Skins de barda só podem ser aplicadas a Montarias com espaço cosmético de barda.[82]
  • Skins só poderão ser aplicadas aos itens da barda/sela que forem conseguidos dentro de jogo.[83]
    • A aparência das skins de barda pode ser diferente a depender do tipo de montaria.[82]

Backer only skill FX

All Kickstarter backers will receive a skill effects (FX) set.[84]

  • Includes unique colors and additional effects for certain skills. For example: A mage with her fireball skill may fire off a ball of searing white flames as opposed to the traditional colors of that skill.

Stock exchange

Stock exchanges (also called Stock markets and Share markets) enable players to buy and sell shares in Nodes, Guildas and Organizações sociais.[85][86][87]

info-orange.pngAlgumas das informações a seguir não foram confirmadas recentemente pelos desenvolvedores e podem não estar no roteiro de desenvolvimento atual.
  • There is no regulatory commission to restrict the purchase and sale of stocks.[88]

Crowdfunding guild rewards

Guild themed character cloaks were cosmetic rewards for backing at the Leader of Men level or higher in the Kickstarter and Crowdfunding do verão campaigns.[89]

Guild cloaks will work the same way that accessory appearances from the cosmetic packs work, in that they are applied to the item and take over that appearance. They can not be applied over costumes. [90]Cody Peterson

Kickstarter/Crowdfunding do verão guild rewards[91] are assigned to a guild by the owner of the reward.[92]

  • Once assigned, the reward becomes an asset of that guild.[92]
  • Guild members that leave the guild no longer have access to the unique items of that guild.[92]

Montarias do Financiamento Coletivo

Kickstarter/Financiamento do Verão, Montarias do Financiamento são obteníveis e utilizáveis pelos fundadores das seguintes formas:[93]

  1. Montarias básicas são obtidas por quest iniciais que estão disponíveis a todos os jogadores nas Áreas iniciais.
  2. Os jogadores determinam Skins para um personagem em sua conta na página de Account management.
  3. A skin pode ser aplicada para mudar a aparência da montaria que foi conquistada dentro do jogo.
    • Isso não remove a skin. Ela pode ser aplicada depois em outra montaria aplicável no futuro.
    • Jogadores podem remover a skin do personagem e aplicar em outro personagem de sua conta.
    • Skins podem apenas ser ativadas em um personagem por vez.

A skin de montaria Dawnbreaker é usada de maneira similar à descrita, mas só é aplicável a certas classes de montaria. Skins de Montarias aquáticas, como o Pargo da Maré, são usados também de forma similar, mas são aplicáveis apenas a montarias aquáticas.[93]

Kickstarter media

Visuais

External links

Ver também

Referências

  1. Ashes of Creation Kickstarter campaign
  2. 2.0 2.1 2.2 2.3 Ashes of Creation Kickstarter.
  3. kickstarter funding.png
  4. crowdfunding-packs.png
  5. 5.0 5.1 parlor games tavern.png
  6. 6.0 6.1 6.2 6.3 6.4 6.5 parlor announcement.png
  7. 7.0 7.1 7.2 7.3 7.4 7.5 Entrevista, 2021-06-13 (18:40).
  8. Transmissão ao vivo, 2017-05-24 (11:04).
  9. steven-tavern-games-1.png
  10. 10.0 10.1 steven-tavern-games-2.png
  11. parlor games.png
  12. Blog: Creative Director's Letter.
  13. Ashes of Creation Twitter - Kickstarter cute small pet winners.
  14. cute small pets.png
  15. group mounts goal.png
  16. Group mounts.png
  17. 17.0 17.1 Transmissão ao vivo, 2020-04-30 (1:22:26).
  18. 18.0 18.1 18.2 Transmissão ao vivo, 2022-01-28 (1:11:40).
  19. May The 4th, Be With You... And also some skins.
  20. Transmissão ao vivo, 2020-09-30 (40:52).
  21. Vídeo, 2017-11-09 (0:01).
  22. 22.0 22.1 22.2 22.3 22.4 22.5 22.6 22.7 22.8 Podcast, 2021-04-11 (36:43).
  23. 23.0 23.1 23.2 23.3 23.4 23.5 Transmissão ao vivo, 2017-05-17 (30:53).
  24. Transmissão ao vivo, 2018-04-8 (PM) (1:01:28).
  25. Transmissão ao vivo, 2020-07-25 (1:59:09).
  26. Transmissão ao vivo, 2018-07-09 (30:35).
  27. 27.0 27.1 27.2 27.3 Transmissão ao vivo, 2017-08-23 (28:22).
  28. Kickstarter - We Just Broke $1,500,000!
  29. Transmissão ao vivo, 2022-01-28 (1:09:00).
  30. Transmissão ao vivo, 2022-02-25 (1:04:29).
  31. Forums: Dev Discussion - Dream Nodes.
  32. Entrevista, 2018-10-31 (6:00).
  33. Ashes of Creation - The visuals.
  34. A chat with Ashes of Creation's Steven Sharif, 2017-06-7.
  35. 35.0 35.1 Kickstarter $1,750,000 Stretch Goal Unlocked, 13 May 2017.
  36. 36.0 36.1 Transmissão ao vivo, 2023-04-07 (22:48).
  37. Entrevista, 2018-08-17 (10:43).
  38. 38.0 38.1 38.2 Transmissão ao vivo, 2022-08-26 (53:26).
  39. 39.0 39.1 39.2 Transmissão ao vivo, 2020-10-30 (1:19:13).
  40. Entrevista, 2018-10-31 (5:43).
  41. 41.0 41.1 41.2 Transmissão ao vivo, 2023-04-07 (27:30).
  42. Transcrição, 2022-11-05 (10:46:47).
  43. Twitter - Will this picture of a turtle tide you over for a while?
  44. Transmissão ao vivo, 2021-01-29 (1:00:57).
  45. 45.0 45.1 Ashes of Creation Kickstarter - Over 9,500 Backers and Counting!!
  46. Types of Events on Verra.
  47. Transmissão ao vivo, 2017-05-17 (7:27).
  48. Know Your Nodes: 2 developer post
  49. Podcast, 2018-04-23 (24:47).
  50. 50.0 50.1 Transmissão ao vivo, 2017-05-26 (49:05).
  51. Transmissão ao vivo, 2018-07-09 (38:28).
  52. Transmissão ao vivo, 2022-09-30 (2:40).
  53. Transmissão ao vivo, 2017-05-08 (28:48).
  54. Transmissão ao vivo, 2024-01-31 (1:27:48).
  55. 55.0 55.1 55.2 55.3 55.4 Transmissão ao vivo, 2022-06-30 (1:06:02).
  56. 56.0 56.1 Transmissão ao vivo, 2020-10-30 (1:14:34).
  57. Transmissão ao vivo, 2017-05-26 (3:04).
  58. 58.0 58.1 58.2 58.3 58.4 dyes.png
  59. Transmissão ao vivo, 2022-07-29 (59:00).
  60. Entrevista, 2018-10-31 (5:03).
  61. Transmissão ao vivo, 2023-04-07 (1:17:59).
  62. RacePronunciation.png
  63. Transmissão ao vivo, 2022-03-31 (1:06:54).
  64. Transmissão ao vivo, 2017-05-30 (16:51).
  65. 65.0 65.1 65.2 Kickstarter $2,500,000 New Player Race Achieved.
  66. Transmissão ao vivo, 2017-05-17 (5:49).
  67. 67.0 67.1 Podcast, 2021-09-29 (16:51).
  68. Entrevista, 2020-07-20 (15:18).
  69. Transmissão ao vivo, 2018-04-08 (23:04).
  70. Transmissão ao vivo, 2017-05-26 (39:34).
  71. tulnar-eats.png
  72. Podcast, 2020-11-15 (31:13).
  73. Transmissão ao vivo, 2023-04-28 (1:23:33).
  74. Podcast, 2020-11-15 (40:24).
  75. 75.0 75.1 Transmissão ao vivo, 2019-11-22 (24:33).
  76. Transmissão ao vivo, 2018-04-8 (AM) (2:17).
  77. Transmissão ao vivo, 2022-07-29 (59:00).
  78. Entrevista, 2023-07-09 (1:06:53).
  79. Leader of Men
  80. 80.0 80.1 80.2 Transmissão ao vivo, 2020-05-29 (58:31).
  81. Transmissão ao vivo, 2020-09-30 (45:37).
  82. 82.0 82.1 margaret-barding-slots.png
  83. Transmissão ao vivo, 2020-09-30 (45:26).
  84. New Backer Goal!! + Monster Coins (>'.')>
  85. 85.0 85.1 steven-stock-markets.png
  86. 86.0 86.1 Transmissão ao vivo, 2017-05-17 (11:27).
  87. 87.0 87.1 87.2 Stock Exchange.jpg
  88. 88.0 88.1 Entrevista, 2018-10-20 (5:51).
  89. Crowdfunding.
  90. 90.0 90.1 cody-skins.png
  91. kickstarter guild halls.png
  92. 92.0 92.1 92.2 guild kickstarter.png
  93. 93.0 93.1 kickstarter mounts.png