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↑ Transmissão ao vivo, 2021-12-23 (1:10:09).
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↑ Transmissão ao vivo, 2021-12-23 (1:08:42).
↑ Transmissão ao vivo, 2021-09-24 (52:48).
↑ Transmissão ao vivo, 2019-12-17 (51:20).
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↑ 7.0 7.1 Transmissão ao vivo, 2023-04-28 (1:03:41).
↑ Transmissão ao vivo, 2023-01-27 (1:07:12).
↑ 9.0 9.1 Transmissão ao vivo, 2018-08-17 (1:07:51).
↑ Transmissão ao vivo, 2020-07-25 (54:10).
↑ Transmissão ao vivo, 2019-11-22 (1:08:05).
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[[Ashes of Creation]] was [[Performance|performing]] at 50-60 FPS on a [https://gpu.userbenchmark.com/Nvidia-GTX-1080-Ti/Rating/3918 1080 Ti] during early [[Alpha-1 testing]].{{quote|alpha-1-fps.png|link=https://twitter.com/AshesofCreation/status/1400619837508960258}} | [[Ashes of Creation]] was [[Performance|performing]] at 50-60 FPS on a [https://gpu.userbenchmark.com/Nvidia-GTX-1080-Ti/Rating/3918 1080 Ti] during early [[Alpha-1 testing]].{{quote|alpha-1-fps.png|link=https://twitter.com/AshesofCreation/status/1400619837508960258}} | ||
− | * | + | * [[Game settings]] allow players to fine tune performance to suit their preferences and [[System requirements|hardware capabilities]].{{livestream|2023-04-28|1h03m41|iWwkvsnjEnE}}{{livestream|2023-01-27|1h07m12|L2D_6FLZ51k}}{{livestream|2018-08-17|1h07m51|-fUWFkMvyHY}} |
− | A "default player appearance" may be automatically applied during [[Sieges|sieges]] or other large scale battles to improve client-side | + | * A "default player appearance" may be automatically applied during [[Sieges|sieges]] or other large scale battles to improve client-side performance.{{livestream|2020-07-25|54m10|KtVUiS7yAHE}}{{livestream|November 22 2019|1h08m05|A1SjmI_SOgo}}{{livestream|2018-08-17|1h07m51|-fUWFkMvyHY}} |
− | : '' | + | : '' I think you guys will agree with me here that effects now are, as opposed to where they were in Alpha-1, we've taken into account what people's feedback were, although it was always the case we were going to address them; and we've implemented them in such a way where they're more conducive to large player battles.''{{livestream|2023-04-28|1h03m41|iWwkvsnjEnE}}{{ndash|[[Steven Sharif]]}} |
Revisão das 03h46min de 5 de maio de 2023
Ashes of Creation was performing at 50-60 FPS on a 1080 Ti during early Alpha-1 testing.[6]
- Game settings allow players to fine tune performance to suit their preferences and hardware capabilities.[7][8][9]
- A "default player appearance" may be automatically applied during sieges or other large scale battles to improve client-side performance.[10][11][9]
- I think you guys will agree with me here that effects now are, as opposed to where they were in Alpha-1, we've taken into account what people's feedback were, although it was always the case we were going to address them; and we've implemented them in such a way where they're more conducive to large player battles.[7] – Steven Sharif