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Highly scalable options to adjust rendering and particle effects will be offered.{{quote|game system.jpg}} | Highly scalable options to adjust rendering and particle effects will be offered.{{quote|game system.jpg}} | ||
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+ | <blockquote>''Something that's been built in the past four years is going to be playable.''{{video|8 May 2017|16m07|hIVnt8SDdrY}}{{ndash|[[Steven Sharif]]}}</blockquote> |
Revisão das 05h05min de 13 de abril de 2018
Highly scalable options to adjust rendering and particle effects will be offered.[1]
Something that's been built in the past four years is going to be playable.[2] – Steven Sharif