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Diferenças entre edições de "Template:Passive skills"
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− | |category = | + | |category = Passive skills |
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− | + | |include = {skill}:icon:primary,{skill¦formatskillorupgrade} | |
− | |include = {skill}:icon: | + | |table = class="wikitable skilltable sortable",[[Skills|Skill]],Icon,[[Primary]],Description |
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Revisão das 00h02min de 17 de abril de 2024
Passive skills are used to augment weapon usage, armor usage, health regeneration, and passive stats.[1]
- Passive skills can be levelled up by allocating skill points on the skills UI.[1]
- Passive skills enable players to work toward mastery of a weapon.[2]
- Passive skills are based on the player's choice of primary archetype.[3]
- Some passives may be introduced with the choice of secondary archetype, but this hasn't been finalized yet.[4]
- All these passive abilities: mana regen, attack damage, critical hit damage, health regeneration, defense mitigation, maximum health: A lot of different changes from the passive side of things and these are based on what archetype you've chosen.[3] – Steven Sharif