Diferenças entre edições de "2019-03-27 Developer Diaries: Node Tech"
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<youtube container="frame" dimensions="600" urlargs="rel=0&start=1">https://youtu.be/AYFKi4j-Zaw</youtube> | <youtube container="frame" dimensions="600" urlargs="rel=0&start=1">https://youtu.be/AYFKi4j-Zaw</youtube> | ||
− | [[:Category:Developer Diaries|Developer Diaries]] | + | [[:Category:Developer Diaries|Developer Diaries]]: Node Tech, 27 March 2019. [[{{TALKPAGENAME}}|Read the transcript]] |
<blockquote>''Our first episode is all about our technology behind Nodes. In this video, Tad Ehrlich (one of our Senior Environment Artists) and Steven Sharif (our CEO and Creative Director) go over why the tool was created, and how it will affect the player as they explore the world of Ashes of Creation.''</blockquote> | <blockquote>''Our first episode is all about our technology behind Nodes. In this video, Tad Ehrlich (one of our Senior Environment Artists) and Steven Sharif (our CEO and Creative Director) go over why the tool was created, and how it will affect the player as they explore the world of Ashes of Creation.''</blockquote> |
Revisão das 20h10min de 27 de junho de 2019
Developer Diaries: Node Tech, 27 March 2019. Read the transcript
Our first episode is all about our technology behind Nodes. In this video, Tad Ehrlich (one of our Senior Environment Artists) and Steven Sharif (our CEO and Creative Director) go over why the tool was created, and how it will affect the player as they explore the world of Ashes of Creation.