Diferenças entre as páginas "File:siege notice.png" e "Races"

Fonte: Ashes of Creation Wiki
(Diferenças entre páginas)
Saltar para a navegação Saltar para a pesquisa
 
(Minor edits)
 
Linha 1: Linha 1:
 +
{{Draft}}
  
 +
[[File:Race Chart.png|400px|thumb|Eight of the nine [[Races|races]] in [[Ashes of Creation]].]]
 +
[[File:pyrian portal.png|400px|thumb|[[Pyrian_Elves#Py'rai|Py'rai]] themed divine gateway]]
 +
 +
== Races ==
 +
 +
Ashes of Creation offers nine playable races.<ref>[https://ashesofcreation.wiki/File:Race_Chart.png Race breakdown]</ref>
 +
 +
* [[Aela Humans]] (Kaelar and Vaelune)
 +
* [[Pyrian Elves]] (Empyrean and Py’Rai)
 +
* [[Kaivek Orcs]] (Ren’Kai and Vek)
 +
* [[Dunzenkell Dwarves|D&uuml;nzenkell Dwarves]] (D&uuml;nir and Nik&uuml;a)
 +
* [[Tul'nar]]
 +
 +
== Racial influence ==
 +
 +
A player's choice of race will influence additional features of gameplay.<ref name="race">[[File:Race influence on skills.png|350px]]</ref>
 +
 +
* Each race will have different base stats.
 +
* Racial augments may be applied to primary [[Archetypes|Archetype]] skills.
 +
* Races are not gender or [[Classes|Class]] locked.
 +
* Some classes may work better with certain races but nothing is enforced.
 +
 +
== Racial influence on nodes ==
 +
 +
A [[Nodes|Node's]] [[Architecture|architecture]] is determined by the primary race that contributes to its development.<ref>[[File:Race and Architecture.png|350px]]</ref>
 +
 +
== Starting zones ==
 +
 +
Players will be able to choose their starting [[Divine gateway]].<ref>[[File:starting gateway.png|350px]]</ref>
 +
 +
== Notes ==
 +
 +
<references/>

Revisão das 06h01min de 15 de outubro de 2017

box warning orange.pngEsta página é atualmente um rascunho.
Eight of the nine races in Ashes of Creation.
Py'rai themed divine gateway

Raças

Ashes of Creation offers nine playable races.[1]

Racial influence

A player's choice of race will influence additional features of gameplay.[2]

  • Each race will have different base stats.
  • Racial augments may be applied to primary Archetype skills.
  • Races are not gender or Class locked.
  • Some classes may work better with certain races but nothing is enforced.

Racial influence on nodes

A Node's architecture is determined by the primary race that contributes to its development.[3]

Starting zones

Players will be able to choose their starting Divine gateway.[4]

Notes

Histórico do ficheiro

Clique uma data e hora para ver o ficheiro tal como ele se encontrava nessa altura.

Data e horaMiniaturaDimensõesUtilizadorComentário
atual08h55min de 11 de outubro de 2017Miniatura da versão das 08h55min de 11 de outubro de 2017563 × 357 (82 kB)Lex (discussão | contribs)

Metadados