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== Furniture == | == Furniture == |
Revisão das 21h35min de 11 de julho de 2020
Players may decorate their player housing and other types of buildings.[3]
- Houses will be empty when purchased.[4]
- Players may be able to upgrade to pre-furnished sets when they purchase their home.[5]
- Pre-furnished sets will be almost entirely visual and aesthetic. Only items crafted by the Carpentry profession will have in-game functionality.[5]
- Players may place furniture, artwork/paintings and other decor items in their player housing.[6][7][8][9][10]
- Items may only be placed in locations that are suitable for that item. For example: Statues, may only be placed in exterior locations (of Propriedades and Residência fixa).[5]
- Each size, grade, and type of player-owned housing determines the number and type of items that can be placed in it.[6][11][12] For example: You can place only the best furniture in mansion grade in-node housing.[6]
- Building skins may change the shape of a homestead but the space available for furnishings should remain consistent.[11]
- When it comes to if you put a cosmetic house on top of your normal house, those cosmetics should be similar in size. The shape will change, so maybe the room layout will be different, but it'll still be like a one-story building.[11] – Margaret Krohn
- Characters will be able to interact with furniture items such as sit in chairs and lay in beds.[13]
- Players will not be able to alter structural aspects such as windows and walls.[5]
- There may be decor items that are representative of unique weapons that are available in the game.[14]
Quality furniture can be crafted in-game based on the skill of the craftsperson and availability of recipes, components and workbenches suitable to craft them.[6][15]
- Furnishing items with in-game functionality will be restricted entirely to those created by the Carpentry profession.[5]
- Your ability to craft more luxurious furniture comes with how much of a master craftsman you've become in the furnishing profession... This isn't like , I want my house to look good, I got to fork over 50 bucks in cosmetics... Players can craft in-game based on their dedication and focus in that aspect the artisan tree.[15] – Steven Sharif
- Prized items such as achievements and trophies may be displayed.[16]
Paintings/artwork
Players will be able to upload custom images to use as artwork/paintings within their player housing.[18][10]
The user interface will allow emblems, logos and symbols to be designed in-game.[20][21][22]
- Q: Do nodes provide their citizens some kind of clothes or ornaments, capes, tabards, or something that they can basically represent their node?
- A: I mean technically the node does have a sigil or insignia and there will be certain armors that you can customize insignia and/or symbols on, so yes you could probably achieve that.[23] – Steven Sharif
- Emblem editor functionality is tentatively planned for Alpha-2.[22]
Furniture
Furniture may be cosmetic only, or may contain bonuses relating to the level of the furniture maker (carpenter).[28][29][30][31]
- Crafted furniture may contain bonuses based on the quality and grade of the furniture.[29][32]
- Furnishing items with in-game functionality will be restricted entirely to those created by the carpentry profession.[5]
- Furniture does not have any limited use aspects and can be set up again at a new location if the player housing is ever destroyed.[33]
- Components of unique furniture recipes will be drops. The rarity of these items will scale based on the power it confers to the specific type of furniture it constructs.[34]
- Players can manipulate and preview the orientation of furniture and other placeable items.[35][36]
- Furniture isn't just necessarily there for looks but also may contain certain bonuses on some rotational period.[31] – Steven Sharif
Furniture types
Carpentry profession
Carpentry (furniture making) is a Fabricação profession in Ashes of Creation.[38][5][31][15]
- Quality furniture is able to be crafted in-game based on the skill of the craftsperson.[15]
- Grandmaster carpenters can craft a number of items, including furniture, weapons, siege equipment, and ship components.[39][40]
- Components of unique furniture recipes will be drops. The rarity of these items will scale based on the power it confers to the specific type of furniture it constructs.[34]
- Furnishing items with in-game functionality will be restricted entirely to those created by the carpentry profession.[5]
- Crafted furniture may contain bonuses based on the quality and grade of the furniture.[32]
- Your ability to craft more luxurious furniture comes with how much of a master craftsman you become in the Furnishing profession.[15] – Steven Sharif
Housing designs
Designs de Residência de Jogadores e decorações são retidas e podem ser colocadas novamente no futuro caso a residência seja destruída durante um cerco de base.[42][43]
- Diagramas são enviados por correio aos jogadores para uso futuro.[44]
- Propriedades destruídas estão sujeitas à perda de bens.[44]
- Certificados mantém grandes marcos (como Fornalhas e Solares, por exemplo).[42][43]
- Uma possível ideia de design é que itens como mobília sejam encaixotados e acessíveis dentro da nova residência.[45]
Housing decoration cosmetic skins
Housing decorations were available for purchase from the cosmetic store.
Segurança doméstica
Um sistema de permissões permitirá ao dono garantir acesso a específicas partes de sua residência.[46][47][48]
- Habilidade de abrir a porta e entrar na casa.[49][47][48]
- Acesso às plantações.[47]
- Habilidade de depositar ou retirar itens dos recipientes de armazenamento.[50][49][47][51][52]
- Permissão para usar os móveis ou mesas de ofício.[49]
Uma propriedade tem um único dono.[46]
- Casamento permite que o tamanho da família aumente em um, para que o acesso à residência seja compartilhado.[53]
- Listas de acesso podem ser usadas para imitar uma co-propriedade.[48]
- Pagamento de impostos pode ser através de acordos "no fio do bigode".[54]
- Prefeitos são capazes de alocar o tesouro da prefeitura para contratar NPCs mercenários para defender seu node durante cercos.[55]
Será um sistema baseado em um único proprietário para todos os tipos de propriedades - de propriedades no geral, mas isso não impede os jogadores de obviamente, você sabe, colaborar e estocar recursos para atingir certos objetivos no jogo.[46] – Steven Sharif
Arte
Ver também
Referências
- ↑ 1.0 1.1 Transmissão ao vivo, 2020-05-29 (36:18).
- ↑ Vídeo, 2023-06-30 (10:24).
- ↑ Transmissão ao vivo, 2017-11-17 (26:22).
- ↑ Transmissão ao vivo, 2020-06-26 (53:20).
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 Entrevista, 2020-07-08 (40:20).
- ↑ 6.0 6.1 6.2 6.3 Transmissão ao vivo, 2023-01-27 (1:35:45).
- ↑ Transmissão ao vivo, 2020-06-26 (45:32).
- ↑ Vídeo, 2020-05-31 (47:32).
- ↑ Transmissão ao vivo, 2017-05-24 (29:54).
- ↑ 10.0 10.1 Transmissão ao vivo, 2020-05-29 (38:04).
- ↑ 11.0 11.1 11.2 Transmissão ao vivo, 2022-01-28 (1:13:55).
- ↑ Transmissão ao vivo, 2020-06-26 (47:32).
- ↑ Transmissão ao vivo, 2017-05-22 (56:31).
- ↑ Transmissão ao vivo, 2021-06-25 (1:31:04).
- ↑ 15.0 15.1 15.2 15.3 15.4 Transmissão ao vivo, 2018-08-17 (10:54).
- ↑ Transmissão ao vivo, 2017-05-10 (30:53).
- ↑ Transmissão ao vivo, 2021-09-24 (1:03:18).
- ↑
- ↑ Transmissão ao vivo, 2021-07-30 (53:15).
- ↑ 20.0 20.1 20.2 20.3 20.4 Transmissão ao vivo, 2017-05-17 (55:40).
- ↑ 21.0 21.1
- ↑ 22.0 22.1 Transmissão ao vivo, 2018-10-31 (47:44).
- ↑ 23.0 23.1 23.2 Transmissão ao vivo, 2023-10-31 (1:34:37).
- ↑ 24.0 24.1 24.2 Entrevista, 2018-10-20 (3:35:54).
- ↑ Transmissão ao vivo, 2022-07-29 (1:06:39).
- ↑ Transmissão ao vivo, 2022-07-29 (1:06:15).
- ↑ Vídeo, 2023-06-30 (19:52).
- ↑ 28.0 28.1 Blog: Exploring the Boundless Opportunities of Freeholds.
- ↑ 29.0 29.1 Transmissão ao vivo, 2023-06-30 (20:25).
- ↑ Development Update with Freehold Preview.
- ↑ 31.0 31.1 31.2 Transmissão ao vivo, 2020-05-29 (40:52).
- ↑ 32.0 32.1 32.2 Entrevista, 2020-07-08 (43:42).
- ↑ Transmissão ao vivo, 2021-10-29 (1:16:29).
- ↑ 34.0 34.1 Transmissão ao vivo, 2023-06-30 (1:23:49).
- ↑ Entrevista, 2023-09-10 (29:31).
- ↑ Transmissão ao vivo, 2023-06-30 (1:36:52).
- ↑ Transmissão ao vivo, 2021-12-23 (1:16:26).
- ↑ Transmissão ao vivo, 2022-10-14 (32:38).
- ↑ Podcast, 2023-12-03 (9:40).
- ↑ Podcast, 2023-12-03 (8:47).
- ↑ Transmissão ao vivo, 2020-07-25 (1:01:07).
- ↑ 42.0 42.1 Transmissão ao vivo, 2017-07-18 (40:14).
- ↑ 43.0 43.1 Transmissão ao vivo, 2017-11-17 (47:10).
- ↑ 44.0 44.1 Blog - Know Your Nodes - Advance and Destroy.
- ↑ Transmissão ao vivo, 2020-06-26 (1:00:57).
- ↑ 46.0 46.1 46.2 Transmissão ao vivo, 2020-06-26 (58:32).
- ↑ 47.0 47.1 47.2 47.3 Transmissão ao vivo, 2020-06-26 (51:58).
- ↑ 48.0 48.1 48.2 Transmissão ao vivo, 2017-05-19 (26:40).
- ↑ 49.0 49.1 49.2 Transmissão ao vivo, 2021-04-30 (1:12:33).
- ↑ Transmissão ao vivo, 2021-07-30 (1:14:33).
- ↑ Transmissão ao vivo, 2019-06-28 (1:23:31).
- ↑
- ↑ Transmissão ao vivo, 2021-01-29 (1:13:04).
- ↑ Transmissão ao vivo, 2018-02-09 (51:57).
- ↑ Transmissão ao vivo, 2020-06-26 (59:11).