Crops
Crops are harvestable resources in Ashes of Creation.[2][3][4][5][6]
- Propriedades allow placement of farm workstations for farming crops and livestock.[2][2][3][4][7][6][5]
- The level and types of processing stations on a freehold will affect the speed and quality of crop rotations.[8][2]
- Residência fixa allows placement of small garden sections for farming special types of crops.[3][4][9]
- Apartamentos allow placement of pots to grow seeds.[10][4]
- Public spaces in nodes allow lower-tier animal husbandry and farming activities.[11]
- There'll be different types of tools and/or machinery that can be used to plant multiple seed types within a particular infrastructure that gives you bundles and/or many different harvestings that's part of progression. So, as you get more adept at farming, you have the ability to mass produce; and the same is true when you talk about quantity, speed of processing across many of the different processing professions[8] – Steven Sharif
- Crops are grown from seeds that are obtained from vendors or in the open-world.[12][2]
- Initially seeds will need to be planted individually, but the acquisition of farming tools or hired farmhands will enable more efficient methods.[13]
- Crops must be watered and fertilized until they are mature.[14][12]
- Plants can be uprooted, fruited (seeded), or harvested.[14]
- There are diminishing returns from harvesting crops, where new seeds will eventually need to be reacquired from the world.[15]
- There won't be a breeding mechanic associated with crops.[16]
- Farmable crops have applications beyond basic food items.[17]
- Farmed materials can be processed into craftable materials or be converted directly into consumable items through professions such as cooking and alchemy.[3]
The Verdant Keeper... are a sect of people that keep track of all the things that are necessary to have successful crops and to grow things and to make sure that the cultivation of these things allows a society or civilization to keep growing. So in the transition from Verra to Sanctus these people had to relearn how to grow things without magic. There were druid like people before and now we have to go to this place where there's no magic to support those things. So they spend their time learning about the world and learning about it in sort of a scientific way and keeping track of all of these seasons of the different years, of the decades, of the centuries that go by to sort of create a map for themselves and for the civilizations that they support: Kind of a means to be successful in growing crops and keeping people healthy and happy.[19] – Jeffrey Bard
As the months come and go, and the hand of winter looms over the land, various farmers of Verra take time to celebrate the fortune granted to them by the Verdant Keeper. Hearths are stoked, candles are lit, and fragrant delicacies are prepared. A massive celebration of food and drink takes place, marking the culmination of their hard work and preparation for the harsh, cold months to come. Should the celebrations go well, they say the Keeper will bless the next spring with a brand new harvest, ready to be plucked.[20]
Recursos subterrâneos
Recursos serão diferentes no subterrâneo.[21]
- Isso afetará as profissões de Plantação e Criação de animais.
- Já que os jogadores só poderão ter uma propriedade, eles devem escolher sua especialização de classe artesã de acordo com se querem possuir terras no subterrâneo ou na superfície.
Farmhands and NPC assistance
Based on node type and progression, players will be able to hire NPCs to work as farmhands on their freehold farms.[22] Players will be able to command these farmhands in-game as well as potentially offline via an application (mobile app) or web interface.[22][23][24]
Segurança doméstica
Um sistema de permissões permitirá ao dono garantir acesso a específicas partes de sua residência.[25][26][27]
- Habilidade de abrir a porta e entrar na casa.[28][26][27]
- Acesso às plantações.[26]
- Habilidade de depositar ou retirar itens dos recipientes de armazenamento.[29][28][26][30][31]
- Permissão para usar os móveis ou mesas de ofício.[28]
Uma propriedade tem um único dono.[25]
- Casamento permite que o tamanho da família aumente em um, para que o acesso à residência seja compartilhado.[32]
- Listas de acesso podem ser usadas para imitar uma co-propriedade.[27]
- Pagamento de impostos pode ser através de acordos "no fio do bigode".[33]
- Prefeitos são capazes de alocar o tesouro da prefeitura para contratar NPCs mercenários para defender seu node durante cercos.[34]
Será um sistema baseado em um único proprietário para todos os tipos de propriedades - de propriedades no geral, mas isso não impede os jogadores de obviamente, você sabe, colaborar e estocar recursos para atingir certos objetivos no jogo.[25] – Steven Sharif
Castle regions
Castelos da guilda influence a castle region around them.[35]
- A castle's region is 1/5th the game world.[36]
- Castle regions, Economic regions, and Node ZOI (Zones of Influence) can overlap.[37][38]
- A castle could have a metropolis beside it.[39]
- Castle region boundaries are static.[37]
- Guild castles impose a tax on all revenue for the nodes within its region.[40][41]
Ver também
Referências
- ↑ X.com - Verran screenshots.
- ↑ 2.0 2.1 2.2 2.3 2.4 Vídeo, 2023-06-30 (6:39).
- ↑ 3.0 3.1 3.2 3.3 Entrevista, 2021-02-07 (42:41).
- ↑ 4.0 4.1 4.2 4.3 Transmissão ao vivo, 2020-10-30 (44:22).
- ↑ 5.0 5.1 Transmissão ao vivo, 2017-05-05 (32:11).
- ↑ 6.0 6.1 Transmissão ao vivo, 2017-05-30 (20:01).
- ↑ Transmissão ao vivo, 2017-10-16 (56:42).
- ↑ 8.0 8.1 Transmissão ao vivo, 2023-06-30 (1:47:33).
- ↑ Transmissão ao vivo, 2020-06-26 (45:32).
- ↑ Entrevista, 2023-07-09 (41:22).
- ↑ Entrevista, 2023-07-09 (51:26).
- ↑ 12.0 12.1 Vídeo, 2023-06-30 (11:53).
- ↑ Entrevista, 2023-09-10 (29:31).
- ↑ 14.0 14.1 Transmissão ao vivo, 2023-06-30 (1:46:24).
- ↑ Entrevista, 2023-07-09 (55:54).
- ↑ Entrevista, 2021-02-07 (44:17).
- ↑
- ↑ 18.0 18.1 Ashes of Creation Store: Shadeless Tree Tavern.
- ↑ Transmissão ao vivo, 2019-10-31 (14:13).
- ↑ Blog: Bounties of the Verdant Keeper.
- ↑ Transmissão ao vivo, 2017-06-01 (24:30).
- ↑ 22.0 22.1 22.2 22.3 Entrevista, 2023-07-09 (1:37:34).
- ↑ 23.0 23.1 23.2 Transmissão ao vivo, 2017-05-09 (28:57).
- ↑ 24.0 24.1 24.2 Transmissão ao vivo, 2017-11-17 (11:00).
- ↑ 25.0 25.1 25.2 Transmissão ao vivo, 2020-06-26 (58:32).
- ↑ 26.0 26.1 26.2 26.3 Transmissão ao vivo, 2020-06-26 (51:58).
- ↑ 27.0 27.1 27.2 Transmissão ao vivo, 2017-05-19 (26:40).
- ↑ 28.0 28.1 28.2 Transmissão ao vivo, 2021-04-30 (1:12:33).
- ↑ Transmissão ao vivo, 2021-07-30 (1:14:33).
- ↑ Transmissão ao vivo, 2019-06-28 (1:23:31).
- ↑
- ↑ Transmissão ao vivo, 2021-01-29 (1:13:04).
- ↑ Transmissão ao vivo, 2018-02-09 (51:57).
- ↑ Transmissão ao vivo, 2020-06-26 (59:11).
- ↑
- ↑
- ↑ 37.0 37.1
- ↑
- ↑
- ↑ Transmissão ao vivo, 2021-04-30 (1:01:10).
- ↑