Diferenças entre edições de "Template:Alpha-2"

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<blockquote>''Alpha-2 is intending to be obviously a very large chunk of the game's mechanics: a very very big percentage of it.''{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}{{ndash|[[Steven Sharif]]}}</blockquote>
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A large percentage of [[Ashes of Creation]]'s game systems are expected to be in place for [[Alpha-2]].{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}
 
 
All core game systems are expected to be in place for [[Alpha-2]], including:
 
  
 
* The Alpha-2 [[Map|map]] will be approximately [https://www.metric-conversions.org/area/square-kilometers-to-square-miles.htm?val=220 220 km<sup>2</sup>] in size.{{interview|14 January 2022|3m50|mDhg3TNpNP4}}
 
* The Alpha-2 [[Map|map]] will be approximately [https://www.metric-conversions.org/area/square-kilometers-to-square-miles.htm?val=220 220 km<sup>2</sup>] in size.{{interview|14 January 2022|3m50|mDhg3TNpNP4}}
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* [[Family summon]] mechanic.{{quote|steven-family-summon-2.png|link=http://www.reddit.com/r/AshesofCreation/comments/i9k5rp/family_fast_travel_is_an_awful_idea_in_its/g1hru73/}}
 
* [[Family summon]] mechanic.{{quote|steven-family-summon-2.png|link=http://www.reddit.com/r/AshesofCreation/comments/i9k5rp/family_fast_travel_is_an_awful_idea_in_its/g1hru73/}}
 
* [[Emblem, logo and symbol editor]] (tentatively).{{livestream|31 October 2018|47m44|eIuaDIgsQlg}}
 
* [[Emblem, logo and symbol editor]] (tentatively).{{livestream|31 October 2018|47m44|eIuaDIgsQlg}}
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<blockquote>''Alpha-2 is intending to be obviously a very large chunk of the game's mechanics: a very very big percentage of it.''{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}{{ndash|[[Steven Sharif]]}}</blockquote>
  
 
<blockquote>''UI, tutorial systems, and much of the questing will remain placeholder for Alpha One, and won't really come online until Alpha Two.''{{web|https://ashesofcreation.com/news/2020-10-16-creative-directors-letter|Blog: Creative Director's Letter, October 16 2020}}{{ndash|[[Steven Sharif]]}}</blockquote>
 
<blockquote>''UI, tutorial systems, and much of the questing will remain placeholder for Alpha One, and won't really come online until Alpha Two.''{{web|https://ashesofcreation.com/news/2020-10-16-creative-directors-letter|Blog: Creative Director's Letter, October 16 2020}}{{ndash|[[Steven Sharif]]}}</blockquote>

Revisão das 23h56min de 18 de janeiro de 2022

A large percentage of Ashes of Creation's game systems are expected to be in place for Alpha-2.[1]

Cidade (estágio 5) and potentially

Metrópole (estágio 6).[1]

Alpha-2 is intending to be obviously a very large chunk of the game's mechanics: a very very big percentage of it.[1]Steven Sharif

UI, tutorial systems, and much of the questing will remain placeholder for Alpha One, and won't really come online until Alpha Two.[14]Steven Sharif

Alpha-1 and Alpha-2 testers may be invited to participate in spot testing prior to the Alpha-2 release.[15]

Alpha-2 is known as the persistent alpha.[16][17]