Skins

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Ashes of Creation cosmetic store.[1]

There is going to be legendary cosmetics that can be earned and achieved in the game through the game systems, but that's going to take a significant amount of effort and work; and those cosmetics are going to be on-par with the cosmetics offered in the marketplace... What that does is it provides additional revenue to the company so that we can continue to fund the development of content as well and bridge the divide that not having a box cost would have and not having any pay-to-win mechanics whatsoever.[2]Steven Sharif

A Loja de cosméticos permite aos jogadores compras de Cosméticos para uso em Ashes of Creation.[3] A loja de cosméticos oferece itens disponíveis por tempo limitado e em quantidade limitada, que ajudam a manter o desenvolvimento sustentável do jogo.[4]

  • Cosméticos equitativos, tanto de um ponto de vista de qualidade como de quantidade, são obteníveis por meios dentro do jogo.[4]
  • Nada na loja de cosméticos será pay to win.[5]

Nada na nossa loja jamais será pay to win (pagar para ter vantagens no jogo), já que acreditamos que essa prática fere fervorosamente o gênero dos MMORPGS..[5]

  • Cosméticos da loja oferecerão uma diversa seleção de visuais únicos. [6]

Eu quero incentivar a compra de cosméticos na loja pela sustentabilidade das expansões que tenho planejadas, já que não temos valor de venda nelas. Eu quero incentivar a compra oferecendo itens limitados: Tempo limitado para compra, quantidade limitada, assim você sente confiança de que quando você compra quaisquer skins, elas não serão oferecidas novamente de alguma outra maneira.[4]Steven Sharif

  • Todos os itens da loja de cosmético serão não negociáveis.[7] Não haverá mecanismo de presentear itens cosméticos.[8]

Eu não quero que itens cosméticos comprados pelo mercado sejam transferíveis... porque essa seria uma possibilidade de transformar dinheiro real em vantagens no jogo.[8]Steven Sharif

Artistic style

Ashes of Creation will have a higher graphical fidelity than most western games. It will not be too stylized or "cartoony".[9]

We can push the limits a little bit on the graphical fidelity, especially using Unreal Engine 4... My desire was not to see very cartoony games. I'm not a big fan of highly stylized art.[9]Steven Sharif
It's not to say that people can't do steampunk well. I've enjoyed some steampunk stuff. I'm a very high fantasy oriented type of storyteller; and the inspiration for Ashes obviously comes from my pathfinder campaigns that I ran long ago; and those are always set in a high fantasy world. So it just compromises what I believe is the perspective of the storytelling in the environment.[10]Steven Sharif
We do not use AI for production, except in unique internal cases when communicating fast reference material.[11]Steven Sharif

Racial skins

Racial skins enable a player to change their character's racial appearance.[12][13]

  • Racial skins transform the race of the character to that skin. The original racial appearance of the character is entirely replaced.[14]
  • Racial skins can be toggled on and off.[13]

You're changing your race over to that, which means that you won't look uniquely different if you were a Vek angel or a Human angel.[14]Steven Sharif

Racial skins are not costumes. This means that armor and character customization is possible on these.[15]

  • Skin color customization.[16]
  • Racial skins appear along with any costume appearances.[17]

There are plans to create other racial skins.[18]

  • Some potential future ideas include undead and werewolf (lycan) skins.[19]

Freehold building skins

Sunbeam's Remembrance medium homestead cosmetic freehold building skin.[20]

After you build your house, you can build other buildings on your Freehold. Each building needs the blueprint to start the process. If you have a cosmetic skin you want to use on a building, this is used after placing the blueprint. Once this has been placed, the building will be shown in a non-functional, construction state. Players will need to provide the required materials needed to complete the building construction, for each building on their Freehold.[21]

Freehold building skins were offered as Kickstarter and Crowdfunding do verão rewards and were available in pre-order packs.[22][23][24][25][26]

  • Freehold building skins can also be achieved in-game.[27]
  • Freehold building cosmetics cannot be sold or traded with other players.[28][22]
Cosmetics that we have sold as part of different packs throughout the past- our pre-order system: Those cosmetics are split into three primary categories: housing, artisanship, and business; and we will have a breakdown that we're going to be releasing of the cosmetics that have come previously and which categories they exist in, but players will have the option to override the appearance of a blueprint that exists within one of those categories with an associated cosmetic skin; and that is obviously not just something that can be purchased through the pre-order system, but also can be achieved in-game as well- our cosmetics that can be applied to specific building types. And we don't get as granular where, let's say, you might have a shrine cosmetic, and you have, let's say, a blacksmith building that you wouldn't be able to apply the shrine to the blacksmith building. If the shrine exists in the artisanship lane you can apply it to any artisanship type building, but not to a house or business. so giving a little bit of additional context there.[27]Steven Sharif
  • A planned feature may allow multiple buildings to be replaced by a single large cosmetic skin.[36]
Cosmetics that are are very large in size- we will have a system that's not been developed yet, but we've been planning for this: we'll have a system where multiple buildings can be occupied space-wise by the larger cosmetic. So, a cosmetic might replace the visual appearance of one particular building, but then you'll be able to have that footprint occupy multiple buildings to replace the visual appearance. So that way you're still utilizing the similar amount of space.[27]Steven Sharif

Skins de caravana

Skins de caravana ("Pimp my caravan") were available in the cash shop (cosmetic store).[39]

  • The skin changes the appearance of an in-game mount and in-game caravan that are hooked up to each other.[40][41]
  • The caravan and mount components of the skin are not able to be utilized separately.[40][41]
  • Building, ship, caravan and mount cosmetics require an in-game item to be obtained first to apply the cosmetic.[32][30]

You'll need your own creature and caravan hooked up to each other, and then the caravan cosmetic skin goes over all of them to make it look like what's pictured. you're not able to split out separately that caravan mount skin, hence why you'd want the separate mount skin if you wanted to ride it independently.[40]Sarah Flanagan

Ship skins

Ship skins apply to certain ship types.[42]

Skins de Montaria

Montarias são obtidas por uma quest inicial que está disponível para players nas starting areas.[44]

Montarias terrestres

Montarias planantes

Flying mounts

Sub-montarias

Montarias aquáticas

Montarias do Financiamento Coletivo

Pets cosméticos

Pets cosméticos estão disponíveis para compra na loja de cosméticos.[59]

  • Pets cosméticos podem ser invocados desde o nível 1.[32]

Pets cosméticos, já que não são funcionais de um ponto de vista de gameplay, podem ser invocados desde o nível 1.[32]Steven Sharif

Guild hall skins

Summer guildhall appearance cosmetic concept art.[60]

Guildhalls are the ultimate expression of a guild's power! In Ashes these structures will serve as focal points for a guild, offering any guilds who construct them a whole host of benefits as well as customization options.[61]

Salões da guilda serve as a focal point for a guild, offering a host of benefits and customization options.[61]

  • When a guild reaches a certain level, its guild master is granted a certificate to enable placement of a guild hall.[62]
  • Guild halls may be placed within Baronies within the ZOI of a node.[21]
    • A barony can only have a single guild hall.[21]
    • The number of baronies that can have an active guild hall is determined by the node's stage.[63][64]
Only a limited subset of the guild halls available around the node are available concurrently... So you might only have two that might be available at fifth level and then three at sixth level of a node; and the guilds have an opportunity to select from the six available which three are going to be active.[63]Steven Sharif
  • Patron guilds may also place their guild hall within (the footprint of) their patron node. These guild halls have different perks and benefits to halls placed within Baronies.[65][62][66][65]
    • Patron guild halls placed within Baronies may have the ability to confer benefits to surrounding estates within that node by speccing into passives in their guild skill tree and carrying out a lengthy quest line.[67]
  • The design of guild-halls is currently subject to active iteration by the developers.[68]
info-orange.pngAlgumas das informações a seguir não foram confirmadas recentemente pelos desenvolvedores e podem não estar no roteiro de desenvolvimento atual.

Vestuário

Vestments of the Runecarvers pre-order pack cosmetic costume.[72]

The costume cosmetics that are included in each month's pre-order set are indeed a full piece, and when you put it on it will cover your entire appearance. You will not be able to mix and match/toggle those pieces individually (other than your helmet) when you're wearing the entire costume. This is partially why there is a separate category for accessories - those are able to be worn/equipped on a more individualized basis, so you can mix and match to your liking![73]Sarah Flanagan

Vestuário were available for purchase from the cosmetic store.[24]

Full costumes do not mix and match pieces.[78]Steven Sharif

Acessórios

Acessórios in Ashes of Creation refers to:

Housing decorations

Housing decorations were available for purchase from the cosmetic store.

Gear appearance

Alpha-1 female plate armor 3D render.[87]

We want to be realistic with the application of particular types of armor, such as plate armor. In this regard for the different sexes there's a fine line that has to be drawn between accentuating the form of the sex as well as making it somewhat realistic and actually applicable to the environment.[87]Steven Sharif

  • Armor will not be overly sexual in appearance.[87][89]
    I'm more of the mind that it wouldn't really serve a purpose to have bikini plate armor, just in like reality, if you're going to have armor, it should be protective. I think from a fashion statement is enjoyable for some people, but it's a an immersive issue.[88]Steven Sharif
    • Some armor and costumes will be more revealing than others, but there will not be nudity in the game.[91]
    There might be sliders, but there are not gonna be naked sliders.[91]Steven Sharif
Each race is getting its custom geo pieces, which then will share thematic components such as color palette, attachments, design filigree. Those types of things will get shared across the geo but generally you're going to see unique races with unique geo.[95]Steven Sharif
  • Cosméticos can be used by all races but there may be slight variations to make them work with the body builds of each race.[81]
  • Hair will likely be masked if helmet display is toggled on.[103]

Ashes of Creation Apocalypse cosmetics

Ashes of Creation Apocalypse cosmetic rewards

All of the skins attained in Ashes of Creation Apocalypse will be usable in the Ashes of Creation MMORPG.[106]

Progression and experience tracking for participation in Ashes of Creation Apocalypse testing entitled players to earn unique cosmetic rewards. These earned rewards will carry over in player's accounts to live launch of the MMORPG.[107][108]

One of the ways we want to give back to the Community in participating in this testing is allowing for progress, quests, achievements rewards to be gained in Apocalypse... You will have rewards and quests and achievements that you and your participation and your performance in that game, whether it be the Castle Siege, the Horde Mode or the Battle Royale will earn you cosmetics. There will be costumes. There will be mounts to earn. There will be housing and furniture. There will be emotes. There will be weapon variants. A lot of these are what we have in production for our project Ashes of Creation, we apply some variants and skins for and make them only available through participating in helping us test these different game modes. And they will carry over to your account on the MMORPG.[107]Steven Sharif

The account used for Apocalypse is the same account used for the MMORPG. Unique skins earned in Apocalypse will be added to the MMORPG as rewards for helping to prepare for the Alpha and Beta stages of Ashes of Creation.[112]

  • Cosmetic skins are only be able to be applied to things that have already been earned, crafted or found within the Ashes of Creation MMORPG.[54]
  • Skins earned in Apocalypse will be available to apply at certain tiers, levels and/or access points within the MMORPG.[54]

So it's not that you'll be able to equip necessarily an item at level one. These are all cosmetic skins. Again we are not about the pay-to-win or pay-to-convenience life. What we want to do instead is as you earn, craft, or find equipment in the MMORPG, these skins that you've earned in Apocalypse will be available at certain tiers, levels and/or access points. So for example, we have different grades of mounts right. We have the base one land mounts. We have the Royal mounts. We have the flying mounts if you're a mayor or King or Queen. We have legendary mounts. These classes of mounts will have available skins associated with those particular classes... If you have the Ramstider skin that you've earned from Apocalypse, you'll be able to apply that to your first land mount, which will probably be earned within the first five levels you'll earn a land mount. However if you have let's say for example the Gryphon, which will be a glideable mount. I'm sorry what's the name of the what's the name of the night one. The midnight- is the midnight bird or something like? The Nighthunter Gryphon. I think that's it. If you have that skin you'll only be able to apply that skin to a Royal mount so you'll still have to earn these things. Remember our position is that of: You need to earn these things in Ashes first. They're not purchasable or earned outside in Apocalypse and you're granted that immediately. These are skins that you apply to the things you earn in Ashes.[54]Steven Sharif

These cosmetics reflect the lore of Ashes of Creation Apocalypse, which is set before the fall.[108]

One thing that we announced to our alpha one backers that I know they love clarity on is that we'll also be including progression and experience tracking for participation and testing that will entitle them to some unique cosmetics as well that reflect on the lore of this setting, which is before the fall. So you'll be able to acquire some armors that reflect some of the ancient cultures of Verra that you will earn and hold for live launch.[108]Steven Sharif

It would be like your ancestors kept these curios for you.[108]Jeffrey Bard

Examples of some Kickstarter rewards will be included in Ashes of Creation Apocalypse.[113]

Ver também

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