Teleportation magic

Fonte: Ashes of Creation Wiki
(Redirecionado de Teleportation)
Saltar para a navegação Saltar para a pesquisa

Teleportation magic is a school of magic in Ashes of Creation.[1]

Teleportation skills

Skill Icon Origin Description
Blink Blink.png Mage Instantly teleport a set distance in the direction you are moving.[2][3]

Schools of magic

Different schools of magic exist within Ashes of Creation.[4]

There are a lot of different schools of magic... whether it be transformation, summoning magic, arcane magic, elemental magic, blood corruption, regular corruption, chaos, electricity. There's a whole bunch of influences that exist across the player abilities, but also across the environments and the POIs and unique to each of the cultures.[4]Steven Sharif
  • The developers adhere to a style guide for each school of magic.[4]

Mage augments

Mages will offer four magical schools of augmentation, such as teleportation, fire, frost, and lightning (electrical).[1][8][6]

Say for instance, I am a Ranger that has a Charge bolt ability as my primary active skill and I've chosen Mage as my secondary and applied the elemental to it. I now have a Frost charge bolt, and if I fire that frostbolt and hit a target, they may be freezing for a period of time as a debuff and that might slow their speed. If a wizard applies a nuke on a target and that nuke is a frost-based nuke, those two stacking elements might then either further snare (slow the target) or paralyze and freeze the target. So, there are combination out effects that build up: A primary, secondary and some ancillary effect occurs when those are combined.[6]Steven Sharif
There's going to be four schools of augmentation for each archetype. One of the schools for the mage is the teleport school. You can take that teleport augment, apply it to your charge skill: now instead of charging x distance over time you're going to immediately teleport to the target dealing x damage and a condition modifier. If you were to apply the elemental school to your class ability you would then instead you would charge x distance; upon reaching target you would set the target ablaze if it's fire or you would electrocute them and deal with damage over time.[1]Steven Sharif

Academic node superpower

Bases Científicas que chegaram ao estágio de metrópole liberam o superpoder Teletransporte .[9]

  • Cidadãos de metrópoles científicas podem teleportar entre a metrópole e qualquer um de suas bases vassalas, independente do estágio da base vassala, desde que a mesma não esteja em guerra.
  • Cidadãos de bases vassalas podem teleportar para ir e voltar de sua metrópole.
  • Se houverem múltiplas metrópoles científicas, uma aeronave providenciará transporte rápido entre essas metrópoles para os cidadãos das mesmas e de suas bases vassalas, desde que as metrópoles não estejam em guerra.

Isso permitirá que Cidadãos e Vassalos de Metrópoles Científicas façam as coisas mais rápido que os outros, já que o transporte rápido é limitado no mundo de Ashes of Creation. Eles conseguirão trocar bens e informação com facilidade, e viajar pelo mundo com rapidez para coletar matérias-primas para criar fórmulas, assim como participar de eventos limitados.[9]

Visuais

- None -

Ver também

Referências