Freehold buildings

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Freehold buildings can be placed on a freehold plot.[2][3]

Edificações will require blueprints and materials.[4]

  • Basements in freehold buildings are to be decided.[5]

Freehold buildings will not change in terms of footprint (within a specific tier of that building) but may increase in height.[6]

  • Certain buildings will have multiple tiers, with different footprint sizes. For example: Small, medium, large, to mansion-sized homes.[6]
    • A mansion sized home may occupy up to 50% of a freehold plot.[6]

Freehold building architecture is based on the blueprint for the building.[7]

  • Cosmetics can also be applied to a blueprint based on the type of building.[7]
  • Players are not locked into any particular race for freehold blueprints.[8]

The way we look at it is the freehold is your space so we want you to be able to make it look the way you want it to.[7]Jeffrey Bard

Freehold building placement

There may be a grid-based system that freehold owners can use to place items/props and buildings on their freehold plot.[9][10]

  • Players will need to manage how these are arranged to maximize adjacency bonuses.[10]

Depending on where your place you're freehold, you're gonna have different environmental tiles available to you and those will kind of enable or buff existing structures that you place in your Freehold... I don't know that we would put like fish farming just for a freehold that's on a river. What we would probably do is give you a buff to fishing in that area. That kind of a thing. So there'll be more buffs for existing things rather than necessarily a special buildings just for that area. But again we're not fully baked in on that system yet, so it's very possible though we end up going down that direction.[11]Jeffrey Bard

Freehold progression

Freehold buildings are able to be levelled up based on the length of time and productivity of the freehold.[12]

We want there to be progression in many systems and part of the freehold progression is that when you establish these base buildings the longer and more productive you are and exist with that freehold, the more opportunity those buildings will have to both level up: offering new bonuses, new abilities, new capabilities; and just surviving in this world is a feat in and of itself, so it's rewarded by allowing progression with those things.[12]Steven Sharif

Freehold professions

Player owned businesses

Shop sign concept art.[16]

Our business owner system... grants players a meaningful existence in the world and rewards them for their persistence, dedication and survivability.[15]Steven Sharif

Taverns

Taverns provide tiered services.[15]

  • Missões that might only be gathered from the player-owned taverns.
  • Meals that grant buffs for a period of time after a player leaves.
  • Recipes that could potentially be sold to cooking professions, that may only be obtained from a player-owned business in a certain area.

The longer the tavern is in business and the more patrons served, the faster the tavern will level up.[15]

Naming buildings

Navios and Edificações will be able to be named. The custom name will appear as floating text when it is targeted.[17]

Crowdfunding

Themed freehold skins were offered as Kickstarter and Crowdfunding do verão rewards and are sold through the cosmetic store.[18][19]

List of freehold skins

Ver também

Referências