2021-02-07 Ashen Forge - Super Sunday with guest Steven Sharif
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The Ashen Forge: Episode 46: Super Sunday with Guest Steven Sharif, 07 February 2021. Read the transcript.
Referenced by
- Active blocking
- Alpha-1
- Alpha-1 castle sieges
- Alpha-1 testing
- Alpha-2
- Alpha island
- Alts
- Animal byproducts
- Criação de animais
- Montarias da criação de animais
- Apartment benefits
- Armor characteristics
- Artisan certification quests
- Classes Artesãs
- Artisan gear
- Artisan mastery
- Artisan progression
- Artisan skill tree
- Artisan supply chain
- Ashes of Creation
- Backgrounds
- Banking
- Basic attacks
- Bow skill tree
- Mecânicas de reprodução
- Buffs
- Edificações
- Buying and selling
- Personagens
- Cities
- Classes
- Combate
- Combat revamp
- Control settings
- Corruption
- Fabricação
- Crafting mechanics
- Crafting professions
- Crafting stations
- Crops
- Damage
- Damage types
- Death penalties
- Debuffs
- Economia
- Encampment
- Enchanting
- Evasion
- Expansions
- Expedition
- Experience debt
- Families
- Farmhands
- Farming
- Farms
- Fishery
- Foliage
- Freehold benefits
- Freehold building placement
- Freehold farms
- Freehold progression
- Propriedades
- Full loot
- Game balance
- Gatherable resources
- Coleta
- Profissões de coleta
- Gathering tools
- Gear
- Gear enhancements
- Gear proficiency
- Gear progression
- Gear sets
- Genetic traits
- Genética
- Greatsword skill tree
- House plants
- Housing types
- Hunting
- Hunting grounds
- Hybrid combat
- In game chat
- Item deconstruction
- Item durability
- Item repair
- Gastos de itens
- Land management
- Livestock
- Loot
- Marriage
- Meta
- Metrópole
- Marcos
- Mobility
- Mount abilities
- Music
- Musical abilities
- NDA
- NPCs
- Evolução de Base
- Node governments
- Progressão de base
- Nodes
- Obtaining recipes
- Open-world PvP
- Passive skills
- Pay to win
- Payment model
- Persistent alpha
- Player corruption
- Player death
- Player flagging
- Residência de Jogadores
- Player housing benefits
- Quiósques de jogador
- Playstyles
- Primary skills
- Processamento
- Processing professions
- Profession NPCs
- Proficiencies
- Progressão
- Publishers
- Pvp
- RNG
- Raças
- Racial benefits
- Racial influences
- Raids
- Recipes
- Cronograma de lançamentos
- Removing corruption
- Resistances
- Recursos
- Respawn lore
- Rogue
- Role o jogo
- Papéis
- Scholars
- Seeds
- Skill and stat dampening
- Skill points
- Skill types
- Skill upgrades
- Habilidades
- Residência fixa
- Static housing benefits
- Stats
- Status effects
- Subscription model
- Surveying
- Synergies
- Tavern communications
- Tavernas
- Testing phases
- The return
- Theft
- Time to kill
- Municípios
- Ultimate skill
- Edificações Únicas de Base
- Interface do usuário
- User interface commands
- Villages
- Voice communications
- Weapon classes
- Weapon combo system
- Weapon progression
- Weapon skills
- Armas
- Wilderness