Merchants

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Alpha-2 Vendor NPC work-in-progress UI.[1]

Merchant NPCs (also called Vendors) are present from the first stage of node development (Expedition).[2]

  • Merchant NPCs are identified by a golden shimmer on their nameplates.[3]
  • Merchant NPCs will in general be able to buy items from players.[4]

List of items sold by merchants

- None -

Tavern NPCs

The way that the tavern NPCs are going to work is you'll have patrons of either in-node taverns that will have the ability to list items as part of that NPC's merchant store and those items will mainly be around food and drink; and those types of craftable things that are relevant to these taverns; and those items will grant buffs based on proximity. And then additionally players can build taverns on their freeholds- we've discussed this in the past- they will list their craftable foods and drinks and whatnot with their NPC at that tavern as well; and players who interact with that can purchase them- have a drink at the tavern, eat some food at the tavern; and that'll give them a buff for a period of time as long as they remain proximity of that freehold.[4]Steven Sharif

Tavern NPCs ("bartenders") are merchants that are present in Tavernas in nodes and on freeholds.[4][5]

  • Tavern NPCs sell food, drinks, and other crafted items that have been made for that tavern. Consuming these items will grant buffs for a period of time, providing the character remains in proximity to the tavern.[4][5]

You're going to probably want to sell items to other players more than necessarily tavern merchants but they'll be there as well.[4]Jeffrey Bard

Artisan classes timeline

Classes Artesãs estão programadas para lançar no Alpha-1.[6]

Player merchants

Quiósques de jogador, lojas pessoais, e casas de leilão permitem comprar e vender de outros jogadores.[7]

Quiósques de jogador Lojas pessoais Casas de leilão
Custo
  • Taxa de listagem.[13]
Localização
Presença do jogador
  • Um NPC atendente é designado para a venda. O personagem não precisa estar online ou presente na barraca de venda.[16][8][9]
  • Jogador deve estar online e presente na loja.[16][9]
N/A
Armazenamento
Publicidade
Pvp
  • Jogadores não podem ser atacados ou roubados enquanto ocupam sua barraca de vendas dentro dos limites de um node.[11]
  • Perda de material pode ocorrer se o armazém do node for destruído durante um cerco ao node.[20][21][22][17]
  • Jogadores podem ser mortos enquanto ocupam suas lojas pessoais e estão sujeitos a perda de material dentro das regras normais de penalidade de morte.[17]
N/A

Arte

Ver também

Referências