Colby Marchi
Saltar para a navegação
Saltar para a pesquisa
Colby Marchi is Lead UI/UX Designer at Estúdios intrépidos.[1]
Been a gamer my whole life. Got into gaming after going to school for 3D art and being a concept artist; and then eventually found my way into UI and I've been doing that for seven or eight years now.[2] – Colby Marchi
Quoted in
- 2023-02-24 Livestream
- Accessibility settings
- Acessórios
- Action bar
- Addons
- Appearance slots
- Armadura
- Axes
- Boots
- Camera
- Personagens
- Character sheet
- Cloaks
- Clothing
- Clubs
- Fabricação
- Crafting mechanics
- Crafting stations
- Daggers
- Dual wielding
- Jogabilidade
- Gear
- Gear appearance
- Gear loadouts
- Gear slots
- Gloves
- Hammers
- Helmets
- Estúdios intrépidos
- Jewel cutting
- Jewelry
- Lances
- Maces
- Melee weapons
- Necklaces
- Obtaining recipes
- Offhand items
- One-handed weapons
- Orbs
- Pants
- Performance
- Polearms
- PvE
- Quest givers
- Quest items
- Quest markers
- Quest rewards
- Missões
- Ranged weapons
- Recipes
- Rings
- Scepters
- Shields
- Shoulders
- Spears
- Spell focuses
- Spellbooks
- Staves
- Two-handed weapons
- Interface do usuário
- User interface settings
- Voice acting
- Wands
- Weapon swapping
- Armas
- Wrists